Baldur's Gate 3

Baldur's Gate 3

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So...many..bugs
This game's fantastic but the bugapolcalypse im facing and what im seeing across this forum so many months after release is nuts.
Though nowhere close to the Legendary Bug Emperor: Owlcat games and their Bugfinder game series - Larian's BG3 take is still a VERY buggy mess.

Im currently tracking in my game series
- Gyrm forge is still bugged. After months of reporting, the idiot boss dies on the forge and the forget is unusable
- Forge Door where you first find the moulds wont open. I can see the mobs inside but I cant attack them and they cant attack me
- Long rest breaks 1 out of 3 times. I need to reload to get the party to exit "sleep" state
- F12 Screenshot doesnt work. Never has. No other key binds override it. All other steam games F12 works fine
....
there's about 5-6 more which i stopped caring about..

Im guessing the game is still 6 months to 1 year away from being bug free
Last edited by VersataMeridian; Jan 16, 2024 @ 7:22pm
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Showing 1-15 of 17 comments
LordOfTheBread Jan 16, 2024 @ 7:21pm 
Believing everything that is written on internet ios your problem.

Here are 2 other games I played a tons of hours without issues: POath of Exile and Forza Horizon 4 and 5 and yet, going through their respective forums on Steam you'll get threads saying they are unplayable due to bugs.

If BG3 has so many bugs like you say it has it would not have a 96% score on Steam because buggy messes tend to have harsher reviews threw at them.

As I said in other threads I played this game from start to finish 3 times and save a few slow downs and 2 crashes long ago I had 0 issues, esplain to me how that represent a broken buggy mess?

Many of the bugs listed on the forums stems from the use of mods or poorly maintained PCs. This is true for BG3 and true for many other games.
XGear Jan 16, 2024 @ 7:25pm 
i agree, im also covering this in my topic "Welcome to BUGS GATE 3, Hotfixes are Endless, how such broken game can even be called GOTY". Check it out later and left you point there too, would be a pleasure have your comment there.
VersataMeridian Jan 16, 2024 @ 7:27pm 
Originally posted by LordOfTheBread:
Believing everything that is written on internet ios your problem.

Here are 2 other games I played a tons of hours without issues: POath of Exile and Forza Horizon 4 and 5 and yet, going through their respective forums on Steam you'll get threads saying they are unplayable due to bugs.

If BG3 has so many bugs like you say it has it would not have a 96% score on Steam because buggy messes tend to have harsher reviews threw at them.

As I said in other threads I played this game from start to finish 3 times and save a few slow downs and 2 crashes long ago I had 0 issues, esplain to me how that represent a broken buggy mess?

Many of the bugs listed on the forums stems from the use of mods or poorly maintained PCs. This is true for BG3 and true for many other games.

This whole barfpost sounds suspiciously like :D
"I didnt face any bugs! So all the thousands of threads written here are FALSE! FEAR MY WRATH FOR ONLY I SPEAK THE TRUTH!"
Last edited by VersataMeridian; Jan 16, 2024 @ 7:28pm
LordOfTheBread Jan 16, 2024 @ 7:37pm 
Originally posted by Lord_Sadist:
Originally posted by LordOfTheBread:
Believing everything that is written on internet ios your problem.

Here are 2 other games I played a tons of hours without issues: POath of Exile and Forza Horizon 4 and 5 and yet, going through their respective forums on Steam you'll get threads saying they are unplayable due to bugs.

If BG3 has so many bugs like you say it has it would not have a 96% score on Steam because buggy messes tend to have harsher reviews threw at them.

As I said in other threads I played this game from start to finish 3 times and save a few slow downs and 2 crashes long ago I had 0 issues, esplain to me how that represent a broken buggy mess?

Many of the bugs listed on the forums stems from the use of mods or poorly maintained PCs. This is true for BG3 and true for many other games.

This whole barfpost sounds suspiciously like :D
"I didnt face any bugs! So all the thousands of threads written here are FALSE! FEAR MY WRATH FOR ONLY I SPEAK THE TRUTH!"

Whatever you say, 175k people play this game right now and all they do is battling bugs ROFL.

I though you wanted to have a conversation, I realise now you're just making anopther troll post.
VersataMeridian Jan 16, 2024 @ 9:31pm 
Originally posted by LordOfTheBread:
Originally posted by Lord_Sadist:

This whole barfpost sounds suspiciously like :D
"I didnt face any bugs! So all the thousands of threads written here are FALSE! FEAR MY WRATH FOR ONLY I SPEAK THE TRUTH!"

Whatever you say, 175k people play this game right now and all they do is battling bugs ROFL.

I though you wanted to have a conversation, I realise now you're just making anopther troll post.

ROFL at your own petty joke?
ShadowDark3 Jan 16, 2024 @ 10:03pm 
Sorry to hear about your experience. The only memorable bug from my playthrough was the "Continue" bug during a few conversations.
Aeriar Jan 16, 2024 @ 11:30pm 
Originally posted by Lord_Sadist:
T
- Gyrm forge is still bugged. After months of reporting, the idiot boss dies on the forge and the forget is unusable
- Forge Door where you first find the moulds wont open. I can see the mobs inside but I cant attack them and they cant attack me
- Long rest breaks 1 out of 3 times. I need to reload to get the party to exit "sleep" state

This is very strange. I just did the Grymforge this weekend and everything worked just fine. And I've never had a problem with long rest.
I don't make screenshots, so I can't say anything to that.

But to these other issues, try clearing the game cache and verify your files. If that doesn't help, report the bugs directly to Larian bug report system and send your save files.
jonnin Jan 16, 2024 @ 11:34pm 
of these, only the body blocking the door one has happened to me. Its not a game-breaker as you can redo the fight and not kill it in that one spot.

the others are really odd. This is an un-modded game doing these things?! Can you reproduce it in every attempt or are you only on 1st character? What else have you done, verify game files? Updated steam (I know, but not everyone reboots or forces it frequently, I don't unless experience an issue).
thufirhawat333 Jan 16, 2024 @ 11:38pm 
Try playing Aliens: Dark Descent. Full of bugs there.
Lans Jan 17, 2024 @ 12:00am 
It would be nice to have a compilation of bugs on a sticky post somewhere, rather than a flood of Larian white knights telling you they played the game for 400 hours and didn't have any problems

Conversation bugs:
- "That option is no longer available" when selecting dialogue options. Innocuous, doesn't usually break the game, but it might lock you out of story text, or force you to pick really bad options
- Conversations sometimes freeze showing no dialogue options, or end in an unintended forever loop. I've heard this commonly happen to people when speaking to Flind, possibly because she initiates dialogue during combat. Solution? Delete your honor mode save, it's over. Sorry.

Quest bugs:
- Grym forge, as mentioned above, can become unselectable after the first mithril is consumed in the forge. Happened on 2 honor mode runs out of 3 for me. It's not just the center mithril deposit box that breaks, once I was unable to fill the floor with lava to complete the item. Make sure to build your favorite piece of gear first
- Mol in the grove can sometimes go hostile, despite treating children properly. She calls guards on you and is unkillable (child), making the grove inaccessible for the run
- Blood of Lathander quest, when killing the towers to end the destruction of the cresche, can sometimes delete characters from existence. If it deletes your Tav, the game is instantly busted beyond repair. If it deletes a follower, the game can't comprehend that they are gone, and your party will forever be "full" despite 1-3 characters poofing out of existence. People say it has something to do with where you stand on the platform after killing towers, but I have no way to test or verify (honor mode, deleted bricked save already)
- Oliver sometimes refuses to stop summoning shadow monsters after having his shield defeated in combat. You can end the encounter by killing him, but the quest will freeze progress here without recourse to continue. Quest log will continue to say "Confront Oliver" and point you towards his house. A potential failsafe for this is in game, triggering a conversation with Halsin after completing the events at moonrise towers, but before going to baldurs gate - speak to halsin in camp, Oliver will be a conversation option, and you can return to his house and cleanse the shadow curse
- Ghosts in the haunted house in act 3 can be permanently invisible through detect invisibility spells and scrolls. They're able to hit you every round, and you can't see or hit them back - there is no "check" initiated to detect invisibility, and no "save" made by ghosts to stay invisible through detect I invisibility spells. Keep bottled water and throw them where you think ghosts are standing
- Wyll will sometimes randomly tell you I can't believe it, my dad is dead!" This can happen as early as act 1. It happened to me in the middle of combat in the basement of the steel watch foundry. Not sure if this breaks game in any way, but it breaks immersion, and has been a known conversation flag bug for a long time
- Elevators sometimes don't work. The platform will move, and 1 or more of your characters will stand still while the elevator leaves without you. When you're left standing on empty space, you will fall to your death. This happened to me in Grymforge (lost 1 character), and Temple of Shar (lost 2 characters). Make a backup of your honor mode saves before attempting elevators, or send 1-2 characters at a time

Spell bugs:
- Friends is currently acting strange for me. I've asked on the forums if anyone else is having similar issues, and got white knighted by Larian purists who told me my issue couldn't possibly exist. I would always cast friends & run away, letting it expire off screen without consequence for myself (tactician, honor mode). Since hotfix 16, friends has been sticking to victims through fast travel, hours of play, and long rests. The result would be me returning to town or another area and having previously Friended NPCs show 1 stack remaining, go temp hostile when it wears off near me, and attack me. It happened to Scratch (I escaped all 4 members, he found my camp no issues after long rest), Kagha (she went from temp hostile to "The outsider has betrayed us!", triggering the druids slaughtering all tieflings and completing the rite), and I've recently been attacked by monsters in the wilderness and been given the "Concentration Broken (Friends)", after not having cast the spell for 2 long rests. Currently dealing with this by running off screen and using the guidance amulet to overwrite my concentration spell

It's late and I can't remember all the problems & bugs I've had in game. Feel free to add more bugs and potential fixes here to try and prevent people from bricking their honor mode runs like I have
アンジェル Jan 17, 2024 @ 12:13am 
Originally posted by LordOfTheBread:
Originally posted by Lord_Sadist:

This whole barfpost sounds suspiciously like :D
"I didnt face any bugs! So all the thousands of threads written here are FALSE! FEAR MY WRATH FOR ONLY I SPEAK THE TRUTH!"

Whatever you say, 175k people play this game right now and all they do is battling bugs ROFL.

I though you wanted to have a conversation, I realise now you're just making anopther troll post.

Best not to get involved with those who just want to rant for the sake of ranting and self-confirmation.

Check this comic instead to cheer up: https://poorlydrawnlines.com/comic/mad/

Originally posted by thufirhawat333:
Try playing Aliens: Dark Descent. Full of bugs there.

You mean:
https://store.steampowered.com/app/1202130/Starship_Troopers_Terran_Command/
Delivor Jan 17, 2024 @ 12:51am 
Originally posted by Lord_Sadist:
- F12 Screenshot doesnt work. Never has. No other key binds override it. All other steam games F12 works fine
I have it swithced to "0" (in Steam settings, from before I've played BG3) and it works perfectly and judging from the amount of screenshots in my friends' activity it's not a widespread problem. If you're playing from a laptop perhaps you need to press Fn+F12.

Originally posted by Lord_Sadist:
- Forge Door where you first find the moulds wont open. I can see the mobs inside but I cant attack them and they cant attack me
"where you first find the moulds" depends on where you go first, so it's not helpful, wasn't there a secret door? I haven't noticed nothing like this.

Originally posted by Lord_Sadist:
- Long rest breaks 1 out of 3 times. I need to reload to get the party to exit "sleep" state
Never happened to me. Just saying.
Teskal Jan 17, 2024 @ 1:07am 
I think it makes sense having a big construct lying on the forge making it impossible to use it. If a large crane falls on a car, it will probably not be usable afterwards.

So this could be wanted by Larian. It may not be a bug.
vSandro Jan 17, 2024 @ 1:15am 
Since early access there is still a bug where you have to click on the party avatars several times to switch to another Party member.....


The longer you play, the more it gets on your nerves.....

Sure it has to do with my poorly maintained PC
\s


Damn fanboys.
Last edited by vSandro; Jan 17, 2024 @ 1:15am
Bloodartist Jan 17, 2024 @ 1:16am 
Originally posted by Lord_Sadist:
Im guessing the game is still 6 months to 1 year away from being bug free

Yesterday I had two bugs on my solo Durge playthrough:

spawning dark justiciars in silent library had an infinite loop of rolling for initiative (they kept rolling ad infinitum)

And in Ketheric fight Ketheric went to 0 hitpoints but didnt trigger the required cutscene, forcing a reload.
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Date Posted: Jan 16, 2024 @ 7:15pm
Posts: 17