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No class was meant to be a pure healer in DnD, but you can certainly spec to provide the most healing you can.
You're not meant to have a dedicated healer.
Dunno, the 6th level Heal spell is nothing to sneeze at. It doesn't restore 100% of your HP like in TT, but still pretty good. Mass Cure wounds is also decent for repairing the entire party.
Beyond clerics, I would say the best healers are paladins, and druids. In that order.
So this game is loaded with excessive healing, which is a good rule bend because its so combat heavy and the combats are filled with overly strong enemy compared to less punishing encounters.
Healing by a cleric etc are just fine with the normal 5e rules, its really strong. Its just weakened in this game because you have the potion hack & rest hack. Also, if you need it or want it, the paladin, bard, and others can heal you.
the long range heal is meant to be weak, its to revive a downed player, and of little use.
** Most DM can be talked into letting you split a potion by dividing the healing amount by the number of drinkers, which is not useful for weak potions but the very strong ones can be shared out to give everyone the benefit of a smaller one, if its what you have found in your loot.
It's like they still balanced the game around the D:OS2 bedroll except now the bedroll is a longass contrived resting sequence instead of a single-click action.
Yeah, well I have cheesed my way through most of the game by stealth shooting and kiting loads of enemies with Astarion alone. Basically you'll win by doing that vs having a whole party get into combat. If the game is too hard, we will find a way to break it to get through it.
Yeah... compelling gameplay, right?
Adds hours of playtime they can brag about. Meh.
I'll try that build and see if I can have fun with Shadowheart finally. I see so many videos online about Paladins being the best class in the game. Maybe the game is going to open up at some point with the builds after act 1, but I'm yet to get to act 2 so who knows. Don't spoil anything. I'll play a bit more and see what I can do. I'm level 7 or 8 I think.
Another change from 5E is the loss of your action if you are downed and then healed. This makes healing people before they go down more important then in the table top version of 5E where it can turn into whack a mole.
Exactly this. D&D isn't an MMO. It's best not to try playing it like it is.
This is also a good point. Larian doesn't really understand how to design proper D&D encounters.
yo, I was in the same boat, the starting subclass of her is just terrible imo. I'd switch to life if you wanna proper healer or to light/war/tempest if you want her more dmg focused. I found her really underwhelming in the beginning, but kinda kept her in the party anyway since so much content is centered around her. But she became an absolute beast on later levels, I have her on 12 rn and she's insane, great healer and doing really good damage too while tanking everything like a champ, she's really good.