Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My strategy uses casters. Cast Daylight. When he is in the daylight lock him down with Flesh to Stone. It works for me but you have to understand Spell Save DC and Concentration to make it work. If you don't it won't work.
I also let most of them come to me so they bottle neck at the foot of the stairs and then use AOE on his groupies. A cleric with Spirit Guardians is very useful. I also never try and save the spawn.
Tip two. They are vulnerable to anything that harms the undead.
Tip three. Do stuff that reduces your vulnerability to spells, and hit him with things that interfere with regeneration.
You will have about 3 turns to save him - the help action will unbind him from where's being held in place - before the ascension ritual consumes him and ascends Cazador.
If you brought him, releasing him from his bound state needs to be priority one.
P.S. personally, I find this easier with a party of six. Just saying.
So a corollary to your tip would be, make sure you are careful and that you have spell slots available for Counterspell.
If you go assist Astarion ASAP, you'll have him back and ruin the ritual. Not having him denies a pretty emotionally loaded cut scene.
I don't know if people who reply like this think they're being funny or if they're just unhelpful ♥♥♥♥♥♥♥♥ or both.
I recommend wailing on the vampire with the holy mace from the monastery, against which he is very allergic, and which will also cancel his batform. Between that and your melee damage dealers he should be dead fast. That was the point where Lae'zel used her bonus fighter attacks and my monk his ki points to speed him along.
A caster on counterspell duty is probably helpful. Use some of the scrolls you have hoarded like a hamster, if you need to cast offensive spells that would cut into your counterspells. I brought Gale, Shadowheart and a warlock, who was free to use his slots for offense.
You can retreat up the stairs a bit to bottle them up for AE spells, but that depends on how fast and far you can move before being engaged.
Chasing Cazador down with the blood of lythander is also a good call, as the daylight it emits pulls him out of mist form.
A cleric with Spirit Guardians up is handy against the bats that spawn in too.
i might give up. too frustrating