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Seems this may be causing most of the issues:
https://www.dexerto.com/baldurs-gate/baldurs-gate-3-hotfix-16-quest-items-bug-2467521/
[snip]
A Redditor who goes by JusticeofTorenOneEsk started the list in question, noting that they’d been seeing an “influx of posts about the game not realizing that characters have a specific item necessary for a quest.”
The user surmised that Hotfix 16 must be the responsible party. Because some players have found workarounds for the bugged items, the Redditor thought it’d be best for the community to pool resources.
For instance, those having trouble accessing the Sinister Door with the Szarr Family Ring and Kozakuran Dictionary should try casting cast Arcane Lock on the door. Unfortunately, there are no reported workarounds for items such as the Amulet of Bhaal, Caravan Chest, and Spear of Night.
[end]
Edit: I saw people reporting an issue with the Noblestalk as well here :(
Anything you encounter needs to be reported to Larian's feedback. They're likely already working on it, but just to be sure.
I get it. We're not supposed to be the ones identifying bugs for the developers, but with the amount of entertainment I've received, I'm willing to take a moment to help them keep giving me entertainment (which I only paid to have once).
I'm a little unsure what you mean by fudging visibility, relatively new to pc gaming (BG3 is my first pc game lol)
so cast arcane lock rather than knock? also, do you have to have the ring on or just in your possession? (i've tried so many variations of interacting with that dang door)
All that said, unsure, but it might be difficult to open until Hotfix 16a.
Well, in the sense that quest items are not visible in your inventory normally when they should be, but you might be able to make them so under today's Hotfix 16 which added the ability to grab quest items directly from camp storage when appropriate by doing exactly that.
Give it a try. Send, say, the invitation to camp and see what happens.
Some of the other rooms on that side of the HoH has a balcony which leads over some rocks (basically outside the house) all the way to the Boudoir room balcony. Just be aware of the resident of that room, who will awake when you leave the balcony and go inside (stealth can avoid him triggering/awakening, as he sleeps, giving you time to explore your situation first).
Hopefully it'll be fixed soon 🤞🤞🤞