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回報翻譯問題
Just tested it to make sure I'm not crazy, and the result is "you're doing something wrong". There's a noticable difference just between 8 and 12 CHA. I reiterate, you have to start the conversation / trading with the character with the highest charisma. If you keep switching after the trading has started, it'll keep the attitude for the character that started talking.
You've 22k in cash and still complaining? What are you saving your money for, a statue of each of the characters? Me and my friend have been buying a lot of the stuff we need, even the items that costs over 1000, only stealing occasionally and the easy-to-steal items we know we can get away with, no save scumming, no double dipping by stealing the gold back, and we still have over 10k in bank at the start of Act III
Wants to give all the money in the second act to get a Signed Trade Visa
In my opinion, you need to scavange and economize. Loot all. You can complete BG3 without stealing a single thing. I did it. But damn, it's sooo much easier to steal everything. And the kitchen sink.
Best advice is loot and sell all regular books and parchments and have fair amount of charisma. If you only have like 10 charisma you will get ♥♥♥♥ for money. If Role Bard and got it up around 16 or 17 can make alot money. If loot everything and sell all the useless stuff including armor. Or Stock pile stuff then switch to Bard class with withers and then sell ♥♥♥♥. Then switch back to whatever you wanted to use. Can be a pain but will make you rich if done wisely.
I'm using the character with the highest persuasion skill in my party at the moment to buy and sell, which at the most is +9 right now.
I take everything I find worth carrying around and selling:
- Gems, jewellery, ingots
- Equipment with a coloured border around the icon, like armour, weapons, shields etc.; +1/+2 weapons and armour I found more than I could ever use, so most of those I sold. With the really magic stuff that gives additional skills or status effects or something like that I have to be pretty convinced that I'm never going to use it to sell it. I've got quite a bit in my camp stash that I'll probably never use, but you never know, right? It could be useful in the future? ^^
- The only borderless equipment I carry and sell are Plate Armours because they're worth a lot, 400 gold each. They're very heavy, though, so this might still be inefficient.
- Scrolls I don't need, like Speak with the Dead when I've got that skill on my main character. Or Aid, at least later on when those 5 HP on everyone are probably not going to save me.
- Incense! Some of it is worthless, but most incense is very light (0.05 kg) and is worth quite a bit (30 gold, I think). I think the items called "Incense Bowls" and "Incense Stick" are pretty worthless, but everything just called "Incense" I pick up. It doesn't stack, though, which is very annoying. But that stuff is everywhere in Act II.
33 hours into my playthrough I have hovered around 3000 for the last 20 hours played, it flactuates but always levels out - the majority of my gear is stuff that I picked up from enemies
Doing certain objectives, conversational routes, and quests for merchants can also an lead to big future discounts with merchants. There was one merchant in act two that liked my choices so much that he offered me a 122% discount. And then I betrayed him through glorious battle. He seemed to approve.
You complaining about useful items being pricey? Where have you lived so far?
In doubt: pick everything up and sell everything. It is possible to buy everything unique without ever resorting to pickpocketing.
As for gold itself my Paladin had AC 20 in Moonrise, so... Just loot more and more and more, do side quests etc
1) Fill your bags. There's a ton (and I mean A TON) of trash loot to sell. silverware, jugs, trash arrows, gems, unwanted/un-needed poisons/oils/elixirs, magic gear that doesn't synergize with your build, scrolls that have maybe one use case you've long since passed up, etc. Exploit the ever living ♥♥♥♥ out of encumbrance (Bear Aspect Human BRB with 20 STR gets like 450lbs of carry space), fill that bag TO. THE. BRIM!
2) Build a "Face" character from either your Tav or one of your other party members. You want someone who primarily scales CHA and who can get expertise in Persuasion. This is important: your discount - even at max attitude - scales with your passive Persuasion bonus, so a character with -1 Persuasion can maybe get like a 20% discount/mark-up, while the character with 22 CHA and a +15 persuasion bonus can potentially get upwards of a 150% or higher discount/mark-up (I have a Swords Bard with Persuasion Expertise and even neutral merchants give me 80%). PLDs with a ROG dip, BRDs, SRCs or WLKs, literally anyone who benefits from having the high talkie rizzly stat.
3) There's a couple of merchants who will potentially be around for all three acts (or at least can follow you into Act III). In particular: Dammon, Rolan, Baelen, and Araj will be around in Act III if they don't wind up dead/disincentivized from the city in earlier acts. These merchants are the ones you shouldn't ever be afraid of selling more than what they can afford, because maxing their attitude with your party's face means INSANE discounts later. Dammon in particular you can max out as early as your first visit to the Emerald Grove, and if he stays alive into Act III, sells some BUSTED ♥♥♥♥! Resilience Armor in particular is a must-pick for a party tank and can be brought down to a price of like 2k from 11k for both pieces. (Real talk, I was able to afford all of Dammon's and Rolan's best items, plus the statue from Stoney, plus all of Popper's stock, plus all of Araj's stock with just the gold I had on me at the start of Act III with an Ancients PLD of +9 Persuasion, so imagine the ♥♥♥♥♥♥♥♥ I could pull off with a +14 Persuasion Swords BRD had Marcus not been a cheeky ♥♥♥♥, ate 4 opportunity attacks, and ♥♥♥♥♥♥ Isobel in the ayy so hard she got 100 to 0'd in one string of actions).
4) Not sure if it got patched out yet, but the Backpack Trick. ♥♥♥♥♥♥♥♥♥ that made my ROG/RNG character 12k in earnings practically overnight by exploiting the ever living ♥♥♥♥ out of Lann Tarv's inventory. Sell a bag to a merchant you plan to kill (The Githyanki Quartermaster, Roah Moonglow in Act II, Lann Tarv, and Trader Gnat all make great candidates for this), fill it with their whole ass stock, make sure you visit them daily if you take multiple rests to keep the bag filled. Then, when they die, loot the bag with your pack mule and dole out the earnings. I picked up like 80 elemental arrows, 20 multishot arrows, 7 bomb arrows, 120 scrolls of ♥♥♥♥-♥♥♥♥-up, 12k in gold, and like 20 pieces of magic gear when I did it. Act II in particular is the most lucrative spot to Backpack Trick because you have two merchants who will be there for multiple rests that you can just glut the ♥♥♥♥ out on.
Hope this helps, OP.