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I didn't feel much difference between Tactician and Honor Mode. The action economy was the biggest difference for me - less bonus actions. If you can wipe enemies turn one on Tactician, you can do it in Honor Mode.
Those Owl Bears though... That was a surprise. I ran away. Had to. I was lvl 3! That was the only fight... Fine, the owl bears, the spider queen, and Grym were substantially harder. But late-game? C'mon.
1) Kill the portal holders quick.
2) Protect yourself from Wisdom Saving based spells. My main is a deep gnome. There are many other ways.
3) Make sure you have ways to break the enemy concentration.
4) Use CC on them. My fav is shart with Morning Frost and Snowburst Ring. There are several other ways.
Edit: Chilled+Water = Frozen
My party is min maxed (to some extent ofc, it's not 4 bards) but most fights are extremly easy, ending them in 1 turn.
In act 2, there is reference to the Warding Bond being used very much in that way - a sad story of someone being used without their knowledge, but it does demonstrate the use of that spell at a significant distance.
I'm not keen on the tactic, though, unless you use it with one of your 4 party members, otherwise it feels like a way to make use of an extra character (even if it is just their HP) while you are fighting, rather than pre-fight buffs.
...As a warning: Don't do this on maps where there is no camp to go to -- i.e. Iron Throne, Upper City, House of Hope -- If a character has Warding Bond from a character that is in camp and there is no camp area, the game will crash if that Warding Bonded character is hit.
You could also purchase and/or steal a large amount of fireworks from the fireworks shop in Baldur's Gate to use for your barrelmancy needs -- Pretty sure that's the reason the last split for speedrunning Honor Mode is called "Fourth of July" :P
Just last night I defeated these Githyanki in Honor Mode, but did it without taking any damage (at least not my party members). What I did was approach the room with the Gith from the Emperor's hideout, hiding my party in the room just prior to it. I then had Astarion cast Minor Illusion to draw the closest Gith to the door of the room and had him sneak-attack the Gith with an Arrow of Darkness. This blocked the door with shroud of Darkenss that effectively prevents using ranged attacks or spells through the doorway. I then had Wyll cast Cloud of Daggers on the doorway and positioned previously summoned Air Elemental and Cambion at the edge of the dagger cloud as a blockade. I also had Karlak on hand to attack and push the Gith back into the cloud should any manage to get past the Cambion. Finally, I hid Wyll in another room because as soon as the Gith hit the dagger cloud, they will agro against him and use ranged attacks to break his concentration.
Now something weird happens with the Gith at this point, they will run up to but stop at the edge of the Darkness and sit there for several turns, with one making a mad dash through the cloud maybe every 2 or 5 turns or so. This allowed me to hammer on a single Gith at a time, with most never making it past the Cambion. Only 4 additional Gith will teleport through the portals into the other room, but they were low level and didn't make it through the dagger cloud. It was a real meat grinder for them. The only drawback with this approach is that it was very slow because the Gith will hesitate for many turns before trying to pass through the Darkness and dagger cloud, and you will have to occasionally renew the Darkness with an arrow or spell.