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Speaking of wands specifically, I've always really enjoyed the thought of a setting where guns were actually a technological "evolution" from wands instead of from cannons.
They want the game to be kinda based on a medieval setting, but at this point it as absolutly nothing to do with medieval.
Magic.
flying steel balls lose their fear factor , when Wizards fire off 12 magic missiles and 1/2 the creatures would shrug off a bullet..... i keep shooting that skeleton .. but. .
Not everything in life is political.
Use the Artificer class mod. It uses firearms, and they are now in the game (specifically, muskets, and flintlock pistols). However, at high enough level, the artificer switches over to an Arcane Cannon they can summon which is basically a blaster rifle. It fires beams of force. The Pirate class mod also has firearms proficiency. And if you don't want either, there's a Firearms mod that just adds firearms to the game, and possible proficiency with them. (They are technically coded as slings, an object type the game isn't using because they were removed at release.)
Artificers SORTA come from the Eberron setting but eh, there's nothing that says they can't possibly exist in FR. I also just noticed today somebody put a Warforged race mod up on Nexus. (That's in the Eberron sourcebooks, too.)
So ... flintlocks and muskets don't really start to appear until the 17th and 18th centuries in real Earth history, but look, the FR is not Earth, and FR is NOT medieval Europe. Bear in mind, in game itself are submarines, Steel Watcher automatons, and Gortash is using quite a bit of "steampunk" level technology. The funny thing is it's basically the appearance of gunpowder weapons that put an end to the use of wearing medieval armor.
There is now a mod to let you use a 20th century Glock pistol, too. Now that doesn't seem quite as right to me, but hey, it's your game.
Pathfinder has a Gunslinger class in 2E.
Now I really want to make a character named "Bard with a Glock"
I like guns in fantasy settings quite fine but trying to make political hay out of the setting that originally had some callbacks to iron stopping magic (caster's can't wear armor, druids had to wear natural materials only) is a weird you issue because you want attention for fighting strawmen you're making up online. They changed it a bit later saying armor was restrictive to somatic components of spells, but the idea was there since first edition.
More centuries passed in Europe between the advent of chainmail, or maile and plate armour than passed between plate armour and the M16 for instance and yet those are both in use in the Forgotten Realms. Don't get me started on 'studded armour'. it's all make believe thrown together by people with an understanding of history that even a Victorian would be embarrassed by.
Mostly it's a case of vibe and game mechanics.
The introduction of stand-off capability through ranged weaponry with relatively low skill requirement significantly changes the dynamics of an RPG whose mechanics are based on individual prowess. And that's before considering mass production.
The conscious decision to avoid guns certainly is. They do the same thing in Magic. They just released a set based on a planar world themed after 1920's gangsters. No guns even though the Tommy Gun was one of the most iconic images of the era. They have a wild west set coming out next year. Again, no guns even though the old six shooter defined the wild west. It's going to be a bunch of cowboys sword fighting each other.
It's also interrelated with a business decision, since they would almost certainly lose numbers if they added guns because left leaning parents would stop buying the product for their kids.
Chapters 8 and 9 of the DMG are all about customizing the experiences, which means they're DM tools. Larian has opted for customizations that don't include guns.
Maybe next time, but just remember: Guns are optional by the DM's discretion, not yours.
Smokepowder was eventually brought in with Spelljammer. There are primitive firearms like muskets and arquebuses, bombard canons and mortars. Even laser guns.