Baldur's Gate 3

Baldur's Gate 3

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Devil Dog Jan 3, 2024 @ 4:09pm
Where can I find a vendor?
I'm only about 3 hrs in, which ain't really saying much about how far I've gotten simply because most combat takes a while, but my gang is carrying a metric ton of crap. At least 3 are near max cap.
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Showing 1-13 of 13 comments
Rabidnid Jan 3, 2024 @ 4:20pm 
in act 1 the first trader you will find is in the Grove, the gate of which is near the crashed ship where you start.
Devil Dog Jan 3, 2024 @ 5:09pm 
Originally posted by Rabidnid:
in act 1 the first trader you will find is in the Grove, the gate of which is near the crashed ship where you start.

Dang I sure did walk by it. Thank you!
Mojo Jan 3, 2024 @ 5:12pm 
There is also Auntie Ethel and Dammon in the Grove if the first one doesnt have enough gold to buy your stuff.
Wokelander Jan 3, 2024 @ 5:34pm 
*and* you can often trade a bit with non-vendors as well
Darksaint Jan 3, 2024 @ 6:44pm 
Originally posted by Devil Dog:
I'm only about 3 hrs in, which ain't really saying much about how far I've gotten simply because most combat takes a while, but my gang is carrying a metric ton of crap. At least 3 are near max cap.
"Send to camp"
Basically a bag of holding command. Then you just stand next to a vendor you find, use the go to camp command, pull everything out, then leave camp and youre still standing in front of the vendor. Trade out and call it a day.
Devil Dog Jan 3, 2024 @ 7:10pm 
Originally posted by twitch.tv/darksaintproductions:
"Send to camp"
Basically a bag of holding command. Then you just stand next to a vendor you find, use the go to camp command, pull everything out, then leave camp and youre still standing in front of the vendor. Trade out and call it a day.

Comically I saw that send to camp command by accident mins after creating this thread, and didn't know about using the other command while at a vendor. Thanks! Game seems to have some secret stuff going on.
Sentient_Toaster Jan 3, 2024 @ 7:19pm 
"Send to Camp" is especially good for aspiring barrelmancers. Even if you're not, it's a good idea to send food straight to camp, since it's really only necessary there.

For what it's worth, while there aren't that many vendors in Act 1, there are some more in Act 2, and Act 3 has a lot.
VhagarTheLastOne Jan 3, 2024 @ 7:24pm 
I wish there was shared inventory. Auto-loot stuff into bags is great though.
Last edited by VhagarTheLastOne; Jan 3, 2024 @ 7:25pm
Devil Dog Jan 3, 2024 @ 9:05pm 
So what is Add to Wares good for?
Aeriar Jan 4, 2024 @ 12:11am 
Originally posted by Devil Dog:
So what is Add to Wares good for?

It just puts a mark on the stuff you want to vendor (junk) and you can then vendor it all at once with once click, instead of vendoring it one by one.
Devil Dog Jan 4, 2024 @ 12:05pm 
Originally posted by rebecca.carfold:
It just puts a mark on the stuff you want to vendor (junk) and you can then vendor it all at once with once click, instead of vendoring it one by one.

That works thx. One clicking every item is kinda annoying.
アンジェル Jan 4, 2024 @ 12:10pm 
Originally posted by Devil Dog:
Originally posted by rebecca.carfold:
It just puts a mark on the stuff you want to vendor (junk) and you can then vendor it all at once with once click, instead of vendoring it one by one.

That works thx. One clicking every item is kinda annoying.

You also know you can mark multiple items either by holding SHIFT or CTRL like you do in Windows Explorer, yes?
AnonymousWizard Jan 4, 2024 @ 12:15pm 
Originally posted by Sentient_Toaster:
For what it's worth, while there aren't that many vendors in Act 1, there are some more in Act 2, and Act 3 has a lot.

There's at least four vendors plus Ethel in the first part of Act 1, plus a couple more in the later part (two if you go the mountain pass and I think another two in the Underdark). There's fewer overall in Act 2 but I think you're a bit less likely to lose access to them until the end.

In fact one of those Act 1 vendors is very important, they sell the first Returning weapon I've found. It's not vital but it makes thrown weapon builds less of a headache (and I've made Karlach a throwserker on this run).

It is surprisingly easy to miss vendors,

Side note I've had 'add to wares' bugged for a very long time. It's probably a mod but I just find that picking up and adding to my wares just doesn't do the second bit,
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Date Posted: Jan 3, 2024 @ 4:09pm
Posts: 13