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https://m.youtube.com/watch?v=QcwoF1hQOog
To actually fight it it's best to approach when you're lvl5 and/or you can use the ogres if you went that route
OT; Don't feel bad, this is a type of power gaming needed to solve some of the more difficult fights and has been a thing in the DOS games as well. Many uneven fight that needs to be experienced and lost first, then handled in different manners. That or luck, or just naturally play the way that solves Larian's tricky set-ups.... After awhile, getting in to this makes some of the fights almost boringly easy, and then you can luckily dial up the difficulty and start grumbling again ;)
Happy playing.
It's one of the hardest fights in the game, and you'll probably get to it when around level 4. Right from the beginning of the game Laezel is constantly urging you to find the gith as soon as possible, and all of the advice she has given up to that point has been correct, so there's no reason to doubt her. Once you meet the patrol, yes you saw them kill some Flaming Fists, but Laezel tells you the gith are on your side and you have nothing to fear, if you express hesitation. Plus she actually leaves your party when you approach, so you have a pretty strong impetus to go get your party member back.
Once you start talking to the patrol, most dialogue options lead to a fight, or Laezel must make a difficult to pass Deception check (her charisma is 8) that you don't even get to use Inspiration, Guidance, and other skillcheck buffs on (unless using a priori knowledge).
Most of the advice for beating it on this thread is either wrong, requires use of cheesy tactics and a priori knowledge, or is along the lines of "Wait until you're level 6."
So basically you have to deliberately ignore an early game area based upon a priori knowlege, or stumble into maybe the hardest battle in the game by accident.
BG3 is strange because the first Act has the hardest combat, and the gith patrol is perhaps the most egregious example of that.
2)Void bulbs are insanely precious because they pull the enemies into the middle, I forgot to mention to wait until they bunch up, as they naturally do that out of combat.
Did you perhaps fail to read my very first step? "ATTACK WHILE CROUCHED TO GET A SURPRISE ROUND IN". This means you will attack first, especially if you keep people crouched until they join the fight.
3) Yes. It is stationary, it doesn't do a lot of damage... but 4d4 is deceptive. Doing it the way I suggested is actually 12d4(First cast, they start their "surprise" turn, start of their first turn). Not to mention that is against 4 targets if you did a good job with the void bulb, meaning it's actually up to 48d4. Also, the strategy I outlined works in Honor mode because that's where I did it. Granted, I may have been level 4 or 5, but saying it was doable at 3 was just meant to mean that you have the tools at level 3 to do so.
4) Most of her health is gone due to receiving 12d4 + whatever attacks you manage to hit. Also, 5 attacks? I guess you are including Pommel? But if she used misty step/jumps up there, she can only do max of 4(2 reg + surge + 2 reg). Unless you are just running up to her like an idiot?
5) OP has beaten the game. Everything is pretty much metagaming as they have knowledge about what is coming up. Yes, obviously you aren't going to naturally come across them at level 3 all that often, that is not the point.
yes, one of the earliest methods was to kite them to the burned out inn, because the soldiers there would assist you, which was funny. Obviously you would want to time this before the soldiers left completely.
you don't know the level 1st time through.... it's one of the 1st fights if you just happen to make some of the wrong turns.
It's fairly easy once know the mechanics better etc, but the level design imo is terrible on how one COULD get here..
this fight is axiomatically difficult. the ppl that are pathetic enough to try to shore up their self-esteem online are never going to admit that it IS difficult.
like that one dude, "hold person does 0 damage, so just concentrate attacks on the person concentrating on hold person,"
EXCEPT that they hold person and then proceed to attack? Lol. lae'zel got Held, attacked, attacked, and then the next turn was another enemy, and she was dead. that was turn 1.
from there, it becomes a game of attrition you're going to lose, because you can keep rezzing people with 1, 2 hp, but they're just going to keep attacking several times a round and decimating you.
it's a very hard fight. and i would say it IS overtuned, given that the subsequent fight with the resurrecting zombies on the way to the monastery, and even the fights at the monastery, are demonstrably easier than that one.
also it's ignorant to say anything is "super easy" in a game that, let's face it, requires a modicum of luck. i used a precision die with lae'zel and proceeded to trip attack with a 98% chance to hit, and she ♥♥♥♥♥♥♥ missed. and then he went on to obliterate her. again.