Baldur's Gate 3

Baldur's Gate 3

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Warhammer 40k in bg3
I decided to create 4 characters in the likeness of the 4 gods of chaos in Warhammer.

Let's start with the main character, of course he will be an adept of Khorne.
Khorne is the god of blood, war and skulls. The same Baal. So it is obvious that we take the dark temptation, succumb to all bloody temptations and shed rivers of blood for the glory of Khorne.
Ideal class Barbarian berserker.
Less ideal - other types of barbarians and champion warrior.
The ideal half-orc race and it is advisable to give him red skin😈

Next, select the Alepta of Slaanesh. There’s no need to think about it, Astarion is 100% slanted.
The ideal class for a laneshite, as for me, is a bard. After all, Slaanesh are very fond of music and dancing...
Less ideal classes are rogue, pact sorcerer, and perhaps ranger, but without summoning animals. ♂️

Next comes the Nurgle adept. And it will be Laezel. Why she? Well, she’s green, Grandfather Nurgle approves of it.
The ideal class, well, just a super ideal class for a Nurglite, is a druid of the circle of mushrooms. This is 100% Nurglitic class. Raising hordes of zombies, creating vegetation, attacking with spores, etc. It's impossible to think of a more ideal class for a Nurglite.
But you can also try the Oathbreaker Paladin or the Nature Doman Priest, although this is a little different. 🍄

Last is the Tzeentch Adept.
Everything is simple here, it’s Shadowheart or Gale. Then you can replace them with Mintara. Why not someone else? Well, it's simple. Since we are chaosites, we will play the game as evil, which means Karlach and Will are not suitable for us.
The class is also simple. Tzeentch = magic. So we take a wizard or sorcerer.
A sorcerer or bard of the college of knowledge can also try. As a last resort, we take any class with a sufficient magical component. 🧙

As a result, we get - a berserker barbarian ⚔️, a sorcerer/wizard 🧙, a bard 🎸 and a druid of the circle of dispute 🍄


Well, we go through the game like complete scum. We create maximum dirt, more blood for the blood god, more skulls for the throne of skulls!!!


What do you think about this?
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seeker1 Jan 1, 2024 @ 5:47am 
It's an interesting choice. I'm all for creating characters that come out of "foreign gamiverses" and I have to confess I'm using a custom class right now which is a WoW Demon Hunter. The way they implemented this MMO class into the 5E ruleset is ... interesting. (There's also a WoW Death Knight, couldn't get that to work as well, seems more reliant on SE.)

Have you played any Rogue Trader WH40K? I ask because I'd ask you about it if so. I liked Pathfinder: WotR from Owlcat but admittedly it had some bugs and "issues" with the game mechanics that drove me nuts. I will say this: at least Owlcat definitely made it very mod friendly. Mod management was built into the game launcher interface.

But the thing is, WH40K is their sci-fi setting. It's probably easier to "import" stuff from Warhammer Fantasy, which actually came first. The irony is both game settings have Orcs, it's just in WH40k they're "Orks" and have space ships.
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Date Posted: Jan 1, 2024 @ 5:39am
Posts: 1