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Ironic, yes, very.
The RP classes, bard-Paladin-cleric were restrained by what I call Consequentials that flavored the characters and gave them an outlook. I enjoyed the flaws to game around, I felt it lightened the game and gave it that realism that everyone strives at the table.
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If you will indulge me, my analysis, an analogy.
The theatre kids loved BG3, what I see clashing now is the theater kids and the gamer jocks are elbowing for attention. While the computer geeks just want time in the computer lab, just like real life. :S
If in this game you chose maximum difficulty and alternative point exp, managed to get through the junkyard - congratulate you are a hardcore gamer.
Of course, if you haven't watched YouTube videos and other people's builds.
https://store.steampowered.com/app/1233530/Knights_of_the_Chalice_2/
Also, if you have completed all the modules in this game, then you are also a hardcore gamer, which I congratulate you on
"Casual" is being used from everything between "just picked up the game, doesn't know anything about the game yet, plays 2h/week and on easiest difficulty" up to "really experienced player playing 40h/week but not into speedrunning or minmaxing".
For example, for a Dark Souls speedrunner, everyone who doesn't do that is just playing "casually". For a race to world first raider in WoW, everyone who doesn't raid 5-7 days a week when a new raid content is released, is playing "casually".
So, just define it for yourself. If you just use the terms without any other indication how experienced you are or how much you play, it's kind of meaningless.
We played with one DM who had us all at 1st level, and we were accompanied by two NPC half-ogre brothers who were 4th level and somehow NEVER missed on their (hidden) attack rolls. So, one day, all us wimpy first level players (who never got experience, bkz the NPCs did all the killing, and he only gave exp for the kills) just attacked the half-ogres. They killed us in like 3 rounds, and we said "have a nice life" to that DM.
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Kinda thought that was the way everyone was going, myxlmynx.
Guess it is a boost to crow about the newest, first, and shiny thing in a new game. Appreciate the frank nihilism because I agree if you just use the terms without any other indication how experienced you are or how much you play, it IS meaningless.
Sounds like a nightmare experience. Glad you found a better group to have fun with.
I've never had that type of nightmare experience but did have a DM that had a monster that was one hp and you had to do exactly one hp(no more no less) took us all night to kill the thing and the group fell apart soon after, no_one felt that bunny funny.
40 hour gaming a week inc research. Wannabe
80 hours + without need for research. Hardcore
Happy New year.
My parents were keeping me away from the satanic paraphernalia that was turning children against their parents our mid-sized midwestern American city nothing was piercing the exurbs in the eighties.
I had to play with the super buff action figures, play baseball, football, and do scouting. My grandfather was an avid turkey/deer hunter.
I played TT for the first time in the 90's, while enlisted in the navy. The 1 HP critter was from those naval experiences. Sadism and masochism was indeed common in those early iterations of DnD, what better way to depict a devil or a devils bargain. It is the dragonlance books and lore I read and knew before ever playing DnD. There was a rotating group of Dms in the first gaming shop I visited. Learned eventually who I needed an extra gaming sheet for, and who just wanted story-exposition-time.
I don't remember the name of the module, but the five of us went in with three character sheets a piece and I used all three. The DM clearly stated going in you will probably die. Disintegrate on a trap should not be a common, but anyway, I digress. Going in with that fore-knowledge does lessen the death blow and early in DnD you expected death..... alot. Sadism in character deaths were a common story in those days, they made for good stories. That was thirty years ago.