Baldur's Gate 3

Baldur's Gate 3

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Circle of death hitting allies
Circle of death for some reason still hits allies even though my evocation wizard is casting it. Is this intentional? it doesn't feel like it should be the case.
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Showing 1-5 of 5 comments
seeker1 Dec 30, 2023 @ 12:45pm 
Read carefully the description for Sculpt Spells. "This creates a pocket of safety for your allies inside your EVOCATION spells." Circle of Death is a necromancy spell.

Careful spell metamagic I believe is protective from more forms of sorceror magic, but doesn't cancel all damage.

All in all, I'm surprised there's no option in Explorer Mode or Custom Difficulty to disable friendly fire altogether. Other games have it. That includes hitting your allies with splash damage from grenades and projectiles.

In turn based, you usually can avoid hitting your party members and allies with careful targeting. But I find the game is sometimes a very crappy "line judge". I'm pretty sure allies are outside of the cone/line/zone (sure looks that way to my eyes), but then it says I hit them anyway.
Last edited by seeker1; Dec 30, 2023 @ 12:55pm
MisinformedOwl Dec 30, 2023 @ 3:32pm 
Originally posted by seeker1:
Read carefully the description for Sculpt Spells. "This creates a pocket of safety for your allies inside your EVOCATION spells." Circle of Death is a necromancy spell.

Careful spell metamagic I believe is protective from more forms of sorceror magic, but doesn't cancel all damage.

All in all, I'm surprised there's no option in Explorer Mode or Custom Difficulty to disable friendly fire altogether. Other games have it. That includes hitting your allies with splash damage from grenades and projectiles.

In turn based, you usually can avoid hitting your party members and allies with careful targeting. But I find the game is sometimes a very crappy "line judge". I'm pretty sure allies are outside of the cone/line/zone (sure looks that way to my eyes), but then it says I hit them anyway.
Ah fair enough, i always thought it was just all damage spells tbh.
Snaht Dec 30, 2023 @ 3:34pm 
Originally posted by MisinformedOwl:
Originally posted by seeker1:
Read carefully the description for Sculpt Spells. "This creates a pocket of safety for your allies inside your EVOCATION spells." Circle of Death is a necromancy spell.

Careful spell metamagic I believe is protective from more forms of sorceror magic, but doesn't cancel all damage.

All in all, I'm surprised there's no option in Explorer Mode or Custom Difficulty to disable friendly fire altogether. Other games have it. That includes hitting your allies with splash damage from grenades and projectiles.

In turn based, you usually can avoid hitting your party members and allies with careful targeting. But I find the game is sometimes a very crappy "line judge". I'm pretty sure allies are outside of the cone/line/zone (sure looks that way to my eyes), but then it says I hit them anyway.
Ah fair enough, i always thought it was just all damage spells tbh.
In the realm of magic, Words have meanings. This game was made to be the same as DND 5th. Which has BOOKS on BOOKS for just teaching you how to play.

This is the Handbook: https://orkerhulen.dk/onewebmedia/DnD%205e%20Players%20Handbook%20%28BnW%20OCR%29.pdf
Last edited by Snaht; Dec 30, 2023 @ 3:35pm
It's not called Circle of Hugs.
MisinformedOwl Dec 30, 2023 @ 7:05pm 
Originally posted by Hans:
Originally posted by MisinformedOwl:
Ah fair enough, i always thought it was just all damage spells tbh.
In the realm of magic, Words have meanings. This game was made to be the same as DND 5th. Which has BOOKS on BOOKS for just teaching you how to play.

This is the Handbook: https://orkerhulen.dk/onewebmedia/DnD%205e%20Players%20Handbook%20%28BnW%20OCR%29.pdf
I've played dnd, however i dont play evo wizard. I usually do illusion or divination. So thats where the misinformation comes.
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Date Posted: Dec 30, 2023 @ 12:43pm
Posts: 5