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For the first run I had gone with paladin, now I run it with a monk.
I find with these games that I tend to play for a while and get a feel for that different classes and companions, and decide from there what party I want to use and which companions I want to bring with me.
The starting companions aren’t the only ones you get, you get a Druid who joins you as a party member during act 2 and another later on as well.
Some players also rotate companions, since by default XP is applied to all of them, regardless of whether they’re in your party.
So if you have Lae’zel to begin with and then find you don’t like her, you can swap her out for someone else without much issue
It does not matter. If you have to ask I recommend Bard, Paladin or Sorcerer.
Oh, right, race.
I recommend human, wood elf, or drow. For variety gnome.
You get a bunch of weapon proficiencies as well as Mage Hand and an enhanced jump ability…
And you get a brilliant ability to pick an Attribute and get proficiency in all its associated skills until your next long rest. That’s just excellent.
(There's a group I watch in the UK where they homebrewed that only Humans do not have darkvision and everyone else does. One of the players has a Human character. "Everyone except the Rogue see..." That's not 5e RaW, though. Just a funny running gag.)