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No doubts. I am however curious because a lot of threads demanding Steam Workshop imply "miracles" which would come alongside such integration. Hence the question.
Someday, maybe. But obviously not now. The crying would be non-stop as the Mods broke the game in irreparable fashion over and over again.
From what I've seen on this side of the screen, BG3 looks like it does just fine without Steam management of mods, though it looks like it has a framework that would work with Steam. Whether it would be improved, I don't know. It would be centralized but it would also require modders to change services since Steam has its own way of management that can clash with outside editing.
Modders have already established an off-Steam presence. One might be forced to make a choice if Workshop entered the picture. In that case, Workshop would likely be a detriment.
While there's less accountability offsite, dividing the modding community between Steam and offsite I think wouldn't be worth the (minimal?) increase in accountability
tl;dr Probably not be all that great or worth it to add Workshop support to BG3.
I'm guessing Steam Workshop is more accessible for people new to modding?
I like it how you pointing out of an already observable issue. Specifically pointing towards the fact that Steam Cloud synchronisation for the savegame already requires the savegame to be mirrored which is causing here and there inconveniences, in addition to possible issues causing by the extra mirroring.
A very good point: the fact that you do not need to register extra on sites like Nexus mods is a valid point why newbies would be hesistant to use a third party website but okay with Steam Workshop, which is supposed to be trusted and checked.
But like EricHVela I doubt Steam actually check them any more than Nexus mods does. And it kinda is reassuring that Nexus mods, a site specialised on mods, auto-scan uploaded mods for possible malware - which is technically supposed to be unnecessary und unlikely effective to begin with.
No one uses the Votex client.
no wonder i cant get ♥♥♥♥ to work.
No idea what exactly you mean.
But
a) you do not have to download Vortex
b) you should not use Vortex because it is known among modders to cause issues
c) in all of my mods I made it crystal clear in the installation instructions not to use Vortex - I do not even remember, aside of Skyrim where it is established, that any mod creator approves the usage of Vortex. But then I also do not make mods for every game.
And that actually makes me fear A LOT that Steam Workshop integration would cause more issues than without ;_;
best thing that could be happen imo is the release of a Game Master Mode, or worlds creation tool. that's all
Yes there are some great Mods on Nexus already, but they are very fiddly and almost impossible to load and get to run properly. ALso, every time there is an update or patch, it makes all of them redundant so they have to be deleted & re-installed when compatible with the new patch, or watch for an update.
A Workshop too on Steam would make integration so much easier.