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Yeah, lines up perfectly with my experience, though my parties tend to be far more minmaxed.
It is harder than tactician but it is by no means "too hard" or "much harder" especially if you know what you are doing. Most players, from what I have read, died because they underestimated Honour Mode by relying on their knowledge from tactician or normal mode just to be surprised by changed encounters.
But if you know what you are doing it usually means "tactician was so easy, that honour mode will not be hard" by the end of the day.
I have the feeling that enemies don't scale well after level 6. Their health and damage aren't impressive.
The players are always the hardest boss in any campaign. DM's can't imagine a greater threat.
Honor mode just made everything bad about combat worse. Basically every fight comes down to 'delete the boss'. The legendary actions didn't change anything in 90% of the fights, but rather made it even more imperative you follow the 'insta-delete' meta.
No amount of stat bloat can fix that.