Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't agree with this at all.
Also: Hades.
Also like Tears of the Kingdom didn't benefit from feedback from BotW, they're borderline the same game.
I don't understand this line of thinking. It isn't an unfair advantage to build the kind of game your community wants. More games should take this approach. So many studios and franchises have established fan bases and instead of releasing flop after business suite structured flop they should maybe listen to what the people want and go from there.
You act like no gamers have ever tried to tell the people that didn't win how they could have made a great game with their established stories and characters.
I see no difference.
Well, I wouldn't say nothing, since most other studios with Larian's level of resource are beholden to suits who seem to have little care or concept of community engagement beyond reaching into their wallets, but I digress.
It's just doesn't feel like it released *this* year. A playable, semi-finished product has been available for a long time and it's been an ongoing process.
You're not wrong - BG3 is still in EA.
And I love that I'm not. This game is going to live longer than skyrim did.
It just wouldn't line up with Investor interests though, so most don't bother.
Nothing wrong with that.