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What I did was this. I enabled DSR through NVidia control panel, upscaled the game at 2880x1620 and run DLSS quality, which basically renders it at 1080p. Windowed Fullscreen so it doesn't bust my balls and it looks MUCH better.
Beards before then looked fine.
I managed to fix it using forced gpu settings, and now i don't remember what i did. Patch 5 reset it again. but meh.
They need to fix it yes, its well known
anisotropic filter -> 16x
texture filtering - anisotropic sample optimization -> off
texture filtering - negative lod bias -> allow
texture filtering - quality -> quality
texture filtering - trilinear optimization -> on
He probably has anti aliasing turned off so his hair is a shimmering mess, which DLSS fixes, which he thinks is bad for some reason.
I sometimes don't even try to figure out people on the internet, just give up.
This
I'll try this.
https://imgur.com/a/1KIqYcJ
Nvm, I'll stick to long hair to hide the balding issue...
Try what I wrote about enabling dsr cores and upscaling, before enabling dlss.
https://i.imgur.com/zJzzIEK.jpeg
Tried it too... Slight improvement but there's a slight stutter at the animation even though the fps is at a stable 60. I think the core of the problem is at the Divinity engine 3.