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Eye of the Beholder from 1991 ... if you are an old fart.
Much more satisfying build making and gameplay without rng to prolong fights unnecessarily. Melee classes were also significantly more fun to play and had actual skills.
Story wise it wasn't that good but the animations and models were great i'll give you that.
DND only holds games back tbh it's much better when devs take the freedom to do their own thing or are only inspired by it instead of trying to be as accurate as possible
DOS2 isn't even better than DOS1 lmao.
yeah it is
There similarly does not seem to be any motivation for the characters to be or work together apart from the story not happening if they do not. The NPCs are not terribly well written with most of the work being done by the talented voice actors, but an RPG character should be interesting because of the writing. You may even miss out on a lot of the character interaction because so many key events are tied to long rests, which the game suggests should be used sparingly and you may need to rest multiple times to see the most important ones.
They only added a real ending a few days ago so before that the game just sort of...ends.
As a game, it definitely has its strong suits, but as an RPG it is quite weak.
It is, though, one really good game that I'm now going through for the 2nd time...