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Played all through Act 1 and Act 2 just fine. Act 3 was playable, but not as good.
I upgraded to an RTX 4060 and play 1080p with DLSS and am hitting 50 - 60 FPS in Act 3. So very happy with it.
I do play on low settings, but I don't find them bad at all.
Good Luck :)
Running the game on 1080p is an entire other matter then running it on 1440p or even 4K.
For large 1440p or 4k screens you need a powerhouse of a system. For 1080 p not so much. I was running it on a Nvidia 1050 Ti before i "upgraded" to a 1660 Super ( using the same main board as i didnt want to invest that much and bottlenecking the CPU with a too fast GFX card is a waste of money ) and it didn't change much : the game was running fine either way.
Only loading in Act 3 took longer but that is not the GFX card's fault. Installing it to a fast SSD instead of a HDD had a heavy impact on that.
What DID have in impact was in Beta, when the game was forced in 4K it was unplayable on a 4 core i3 3,6 Ghz CPU. I changed that out for a slower 6 core i5 2,9 ghz ( but 4 Ghz in turbo ) and the game became playable. So that was not the GFX card, but the CPU slowing the game down.
Now with the 6 core and the 1660 the game is running smooth in 1080P, Act 3 included. But i fear when i buy a 1440p screen is will go stutter again.
1080p obviously.
That was not recognized as being there until I removed the 8 gig RAM I had started with...
The 2 RAM types didn't work together. Had to remove the old RAM first.
I'm assuming you have a 60Hz monitor, in which case you will need to think carefully about VSYNC. You aren't going to be maintaining 60FPS, so you'll need to choose between turning VSYNC OFF (smoother motion/panning) but getting screen tearing or vice versa.
I'd START by turning everything to the LOWEST just to figure out where you want to be in terms of tear/stutter. When you figure that out (VSYNC ON vs OFF) then optimize the game settings using tutorials (Digital Foundry or whatever).
At a GUESS, for a slower game you MAY want to consider forcing on "Adaptive (Half Refresh)" in the NVidia Control Panel... for a 60Hz (non-GSync/Freesync/VRR) monitor that would cap the FPS to 30FPS, VSYNC'd but would then DISABLE VSYNC any time you drop below 30FPS.
(so you'd get screen tearing if you can't maintain 30FPS but that's usually preferable to the horrible stutter/judder/lag that you'd get with VSYNC ON in this situation)
So trying to maintain a mostly locked 30FPS (Double-buffered VSYNC) might be the goal. It depends on the lag.
If you had a GSYNC screen that's different. If you had a high refresh screen that's also different. If you had a non-GSync but 144Hz screen I'd leave VSYNC OFF and then cap the FPS to around 40FPS or so (which keeps frame times more consistent).
I noticed some of the GTX1650 laptops have 144Hz, GSync displays. If so, I'd probably set an FPS cap in BG3 of 40FPS and ensure GSync is working.
You don't NEED to set an FPS cap when using GSYNC but it reduces fan speed (unless you're under 40FPS) and keeps frame times more consistent.
And then I'd optimise my visuals with the FPS cap OFF so that your average is about 45FPS. That way you're going ABOVE your target FPS cap so when you turn it back on you again should reduce fan noise a bit.
That depends on how annoying the fan is so that's personal preference but the difference between a GPU at 100% usage and 90% usage can be very noticeable in terms of fan speed on many laptops as thermal saturation can cause fans to just ramp up significantly beyond a certain point.
DLSS won't work for that GPU, so I'm guessing FSR Quality would be your best choice then whatever combination of settings is optimal (there are guides as I said above).
That's a pretty good starting point if you have GSync with that laptop. Otherwise, as per my comments above you likely want something like "Adaptive (Half Refresh)" but that will be a lot less responsive than GSync at 40FPS (assuming it's a 60Hz screen and thus half is 30FPS).
The game UI is quite different with a game controller but it MAY be something you'd like to try at least due to the size of the HUD elements as it may be easier for you to read.
Depends on your CPU…
For 1080P gaming it is enough.
OP specifics are slightly lower i believe, but should be fine unless he expects 100+ fps.