Baldur's Gate 3

Baldur's Gate 3

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LeFrench Nov 30, 2023 @ 3:52pm
Is there a detailing of Honor difficulty settings?
i'm not seeing anything in the patch notes on the details thereof?
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Kafik Nov 30, 2023 @ 3:58pm 
There should be more explicit detail in the patch notes but there's more info here: https://store.steampowered.com/news/app/1086940/view/3897365207669541523
LeFrench Dec 1, 2023 @ 12:31am 
Originally posted by Mal:
There should be more explicit detail in the patch notes but there's more info here: https://store.steampowered.com/news/app/1086940/view/3897365207669541523

thanks, but i read that already. they pretty vague: "and not only makes the game more difficult in and out of combat, but also introduces over 30 new tweaks to all of Baldur's Gate 3’s boss-fights, with a new Legendary Action system designed to catch players off-guard and increase the challenge. Now, bosses can perform new actions, adding twists and turns to all major fights throughout the game."

okay, so do you think we are to assume its: Tactician mode + 30 Boss/fight tweaks?

i felt like "...makes the game more difficult in and out of combat..." implies more than just what tactician does plus the 30 boss/fight tweaks. but i could be wrong.

my understanding of tactician mode, btw, is: +30% hp enemies, +2 hit enemies, +2 savs enemies, AI uses full abilities, has more abilities access and goes for the murder kill on downed characters.
Dizzy Ladybug Dec 1, 2023 @ 12:35am 
i found this earlier, you may find it useful
Last edited by Dizzy Ladybug; Dec 1, 2023 @ 12:36am
HEY Dec 1, 2023 @ 1:12am 
Originally posted by dizzy ladybug:
i found this earlier, you may find it useful
  • (Honour mode) Lots of weapons that had DRS sources like the Firestoker now just get
    bonus damage.

    These include: Assassin's Touch, Deep Delver, Dragon's Grasp, Exterminator's Axe,
    Firestoker, Shortsword of First Blood, Blooded Greataxe, Render of Mind and Body,
    Sword of Life Stealing, Crimson Mischief, Duellist's Prerogative

    As far as I can tell, a single weapon has survived the purge: The humble Rat Bat
    (Charlie will be relieved). Nobody tell Larian!

  • (Honour mode) Phalar Aluve: Shriek no longer works as a DRS.

  • (Honour mode) Tavern Brawler no longer adds a separate damage instance on throw

  • (Honour mode) Other (previously) DRS sources like Sneak Attack or Colossus Slayer still
    are separate damage instances, but they can no longer be buffed by damage riders.

  • (Honour mode) Pact of the Blade no longer stacks with Extra Attack

  • (Honour mode) (I am not 100% sure about the following. Needs more in-game testing)
    Action economy rebalanced.

    Extra actions granted through Haste and Elixir of Bloodlust do not benefit from Extra
    Attack. So if you have Haste and Extra Attack, you will do a total of 3 attacks (2
    attacks for the first action, 1 attack for the Haste action).

    Action Surge does give you a full action that works with extra attack.

    This (as far as I can tell) means Haste is nerfed for martial characters, but not
    spellcasters.

  • (Honour mode) Perilous Stakes can now only target allies.
Copy pasted from inside the link, quite some massive nerfs here.
LeFrench Dec 1, 2023 @ 1:19am 
I would not really categorise these as nerfs. feels like they are fixing exploits (relative to the tabletop rules). most of what is written here simply brings the game closer to the vanilla tabletop ruleset.

the question is: did the game need those exploits/buffs initially?
answer: you will find out as you play in honour mode :)
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Date Posted: Nov 30, 2023 @ 3:52pm
Posts: 5