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Which is leagues ahead of current 5e, but you can't really make something that is among the worst archeotypes (as fun as it is) and make it good without breaking many eggs.
It should probably be expected that with multi-classing and quite a few base classes that the game has some options will be bad. Though that highlights the issue - nothing is perfect and so isn't this game.
If I recall there was a mod that improves beasts so you might try looking for that on nexus.
The problem with Aid is that Rangers don't get it. So I'd need to spec into another class, to get it, and that impacts how far I can spec into Beastmaster...which NEEDS a lot of focus because of the way pets scale. Otherwise I'd be expecting one of my other characters to use Aid to buff the pet.
None of which really solves the problem that the pets start with terribly low HP