Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
https://bg3.wiki/wiki/Spells#Spellcasting_ability_and_proficiency
Interesting choice. I always used Diadem of Arcane Synergy on Warlock not ring. Cause there are always too many rings you want to wear and not too many hats :)
Ah, darn. So you'd have to repeatedly set up the bonus then. I was thinking it would be really cool for an Eldritch Knight/Warlock build to set up multiple turns, then just go to town with multiple Fighter attacks.
Do you know if you get 4 turns in total if you meet the conditions for both the ring and diadem on the same turn?
I suppose so. I'm assuming that reapplying Hex after an enemy dies also triggers the diadem condition then?