Baldur's Gate 3

Baldur's Gate 3

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DragonSoundxSG 2023년 11월 22일 오전 7시 01분
Rank the classes in terms of combat prowress
My thoughts:
1. Fighter
2. Paladin
3. Barb
4. Monk
5. Sorcerer
6. Warlock
7. Wizard
8. Rogue
9. Ranger
10. Bard
11. Druid
12. Cleric
DragonSoundxSG 님이 마지막으로 수정; 2023년 11월 22일 오전 7시 03분
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attiladafun 2023년 11월 22일 오전 8시 59분 
I'm not convinced on monk class. I've seen a few videos where they solo a fight but they have to rely on a lot of potions and running away and still getting hit a lot.
Mike Garrison 2023년 11월 22일 오전 9시 00분 
I consider Monk, Bard, and Ranger to be role-playing classes. I do not mean they aren't good. I mean that they are specifically designed for people who want to play the "Bruce Lee meets D&D" or "charming trickster bard" characters.

Larian (and WotC) know that people like playing those roles, and so they put their thumbs on the scale and give them some nice, juicy, OP powers and magic items.

To a lesser extent, also Paladin, Druid, Warlock, Sorcerer, and Barbarian. Those are different RP flavors of fighters and clerics and wizards.

Then you have your main bedrock D&D classes that have been around since the beginning: Fighter, Cleric, Wizard, and Rogue.
Vixziค็็็็็n 2023년 11월 22일 오전 9시 03분 
Mike Garrison님이 먼저 게시:
I consider Monk, Bard, and Ranger to be role-playing classes. I do not mean they aren't good. I mean that they are specifically designed for people who want to play the "Bruce Lee meets D&D" or "charming trickster bard" characters.

Larian (and WotC) know that people like playing those roles, and so they put their thumbs on the scale and give them some nice, juicy, OP powers and magic items.

To a lesser extent, also Paladin, Druid, Warlock, Sorcerer, and Barbarian. Those are different RP flavors of fighters and clerics and wizards.

Then you have your main bedrock D&D classes that have been around since the beginning: Fighter, Cleric, Wizard, and Rogue.

Spoken like a table top player. I agree and like your take here.
Giganx 2023년 11월 22일 오전 9시 23분 
Vixzian님이 먼저 게시:
Giganx님이 먼저 게시:
Nah, Fighter really has nothing on Monk. Open Hand Monk Stunlock is superior to every form of CC Battlemaster has; Monk mobility with no armor is FAR superior; Monk accuracy with Tavern Brawler is FAR superior for most of the game...

The only thing Fighter has over Monk is by the very end levels it has more actions per turn, but it's kind of moot since Open Hand Monk gets 2 attacks with it's bonus action.

You couldn't be more wrong. Sorry. I get you love monk but it's got nothing on Fighter. But I'm sure your take is the valid one here and we can ignore pretty much every tier list that's ever been done.
lol, really? If you're going to let some random youtuber do all of your thinking for you at least post his reasoning in response. It's not even just Monk, plenty of other classes stomp fighter.

What exactly does Fighter do better than Monk?
Giganx 님이 마지막으로 수정; 2023년 11월 22일 오전 9시 24분
Kaisha 2023년 11월 22일 오전 9시 24분 
Vixzian님이 먼저 게시:
You couldn't be more wrong. Sorry. I get you love monk but it's got nothing on Fighter. But I'm sure your take is the valid one here and we can ignore pretty much every tier list that's ever been done.

He may be an ♥♥♥♥♥♥♥... but he's not wrong. Fighter, outside of the first turn, straight up deals less damage, has less mobility, less utility, and less survivability. You can choose to spec into 1 out of the 4, but then your other 3 will be far worse.

For example, you can max out AC/resists on fighter, and be invincible, and also do zero damage, have no mobility, etc... You can max out dmg/crit and match a monk, and be squishy with no mobility or utility.

By Act 3 most of the power is in the gear and not the class anyways, so any class can be OP if you want it to be. The thing is, monk has an advantage there too since their 'op set' is a bunch of gear no one else wants or can use.
Zogtar 2023년 11월 22일 오전 9시 26분 
Giganx님이 먼저 게시:
Tavern Brawler Open Hand Monk is number 1 easy.

Esp w/ thief multiclass. Gonna get thrown down with those hands.

**For the doubters: Tiers are trash. You relying on them means you haven't done any in-game math.

Monk can attack up to 8 times per round (with haste). Open hand Monk does a reliable 30-50 damage per hit (ascended astarion does more).

That's 240-400 damage per turn.

Alternatively, gimmick builds can abuse "Twist of Fortune", and reverse pickpocket 15k gold onto the enemies person. That's available on most classes which additionally makes your tiers useless.
Zogtar 님이 마지막으로 수정; 2023년 11월 22일 오전 9시 33분
Apex Artist 2023년 11월 22일 오전 9시 44분 
Zogtar님이 먼저 게시:
Giganx님이 먼저 게시:
Tavern Brawler Open Hand Monk is number 1 easy.

Esp w/ thief multiclass. Gonna get thrown down with those hands. .....

For those who really know how to play BG3 (getting gear, elixirs, etc., and respeccing the class as the game progresses), Monk 9/Thief 3 is hard to ignore. It lacks AOE options until late, but makes up for that with unmatched mobility. Add in a solid AOE party member and Monk would be a great choice from lvl 1-12. ...just not for the D&D traditionalist.
chefcook90 2023년 11월 22일 오전 10시 04분 
Depends on what stage of the game, and how you define "combat prowess."

Also heavily depends on the class archetype and whether or not you factor in the need for long rests to replenish resources.

Like if we're talking end-game damage output where taking a long rest between every fight is a non-issue, I would put Necromancy Wizards at or near No.1
Having an army of ghouls to act as your front line while you rain devastating high-level AoE spells on the enemy is no joke.

If we're talking early-game sustainability with little or no rest in between fights, then Fighters and Rogues are no.1 and no.2 since they require no resources like spell slots or ki / divine / rage charges to fight at their best.
Rogues especially are STUPID good early game since they get Dash as a free bonus action at level 2 and free sneak attacks just for having an ally withing 5 ft of their target.
Meanwhile, Paladins aren't all that hot in the super-early game since they can only smite 2-3 times per day, and without charges they're basically just bad Fighters :P

oh yeah, and all of this is without factoring multiclassing :P

The list of "best classes to multiclass into for combat" is gonna look WAY different than the list of "best classes in terms of combat prowess when built purely in that class for 12 levels"
like, Cleric is probably the best class in the game to take exactly 1 level in lol
chefcook90 님이 마지막으로 수정; 2023년 11월 22일 오전 10시 25분
Chaosolous 2023년 11월 22일 오전 10시 33분 
Druid > Everything else

Everyone hating on Druids seems to forget that you can easily have 300+ HP with them. Your full health bar plus transforming gives you another health bar. With the right helmet you can transform 3 times, making it 400+ HP.

They the tankiest class.
Zogtar 2023년 11월 22일 오전 11시 01분 
Chaosolous님이 먼저 게시:
Druid > Everything else

Everyone hating on Druids seems to forget that you can easily have 300+ HP with them. Your full health bar plus transforming gives you another health bar. With the right helmet you can transform 3 times, making it 400+ HP.

They the tankiest class.
The utility spells are great as well. Swiss army knife of combat.
Kaisha 2023년 11월 22일 오전 11시 29분 
Zogtar님이 먼저 게시:
The utility spells are great as well. Swiss army knife of combat.

I wish, but 90% of the time you're better off just deleteing enemies than trying to CC them.

And don't get me wrong, I don't WANT that to be the case, in fact I loved my sleet storm spamming frost sorc due to the stupid amounts of CC... and still just twin casting haste worked better 90% of the time.

The problem is Larian can't balance for sht. Either the CC is too powerful (begin able to dance Gortash and train him to the other side of the map to throw him off a ledge type nonsense), or utterly useless.

Same problem with damage. Alpha/burst is so high either you're deleting them, or they delete you.

Without tone'ing things down, they can't meaningfully increase challenge (something this game is in dire need of).
zero 2023년 11월 22일 오전 11시 32분 
1)wiz/sorc
2)all other casters
3)fighter/barb
4)all other martials.

linear fighter, exponential wizard is still in play no matter what edition we consider, the casters just have so many tools to solve every problem, give them a chance to do so and they win the encounters for you.
dnelson135 2023년 11월 22일 오후 12시 07분 
For me, best in class is about what you can do every fight, not just 1 or 2 fights per day. Taking this into consideration:
Rogue/Ranger
Throw Rogue/Barbarian
A variety of Warlock Eldritch Blast builds.
victorvnv 2023년 11월 22일 오후 12시 20분 
NO other class can solo the final battle on tactician in 3 turns like my bard can:

https://m.youtube.com/watch?v=Ca8ONvXo9Yo

Prove me wrong
id795078477 2023년 11월 22일 오후 12시 42분 
Paladin. He attakk. He protecc. And he'll always, always be back.
id795078477 님이 마지막으로 수정; 2023년 11월 22일 오후 12시 43분
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