Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
what?
Thats an insane awesome bug. You could make a killer flavour build with that.
Sadly, its probably just temporary bug, try reloading the save, or do a long rest
Anyway, here is what you do to get rid of the necrotic aura:
1 .First send him far enough away from the group so he doesn´t kill the others and needs a few seconds to reach the group the moment you regroup.
2. Regroup, he will now start walking towards the others. Hit rest for the night as fast as possible and once in camp hit the bedroll as fast as possible
3. After you have rested the night the necrotic aura is gone.
You have to repeat this every time he goes down. If anyone knows a less annyoing way to get rid of the necrotic aura, please let me know.