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翻訳の問題を報告
When the game got released there were common hotfixes, one after another. Since it takes for me e.g. two whole days to download the game, each new hotfix/patch would cause the download to reset. Knowing that you can workaround it and prevent the reset from happening.
Because modders are generally hardworking, generous people who mod as a hobby in addition to their fulltime jobs, it sometimes takes a while for them to get updated, especially depending on the complexity of the update relative to their specific mod.
Now, Larian modding doesn't work the same way as Bethesda modding; the latter is built with a modding community in mind. So updates may break mods, but Bethesda KNOWS their games will have a robust modding community and builds their games accordingly. Their file structure, folder hierarchy, coding patterns, etc are all designed with accessibility and modding in mind. Larian accepts that their games will be modded, but doesn't really care to make it any easier for the modders.
As such, it's far more common for an update to a Larian game to break mods... even retroactively. By that, I mean that it's quite possible the existence of an old mod in the game folder can break even the installation of the game or an update.
IIRC, there was a point at which the modding community of D:OS2 asked Larian to STOP updating their game, because it kept breaking all the mods, and the game was perfectly fine as it was.
tl;dr
Understand how modding works. In order to do a true reinstall (which it sounds like you need to do), delete the game files, delete the mod files, delete the files within the documents folder that references this game at all. You're welcome to try to backup your save files, but there's a 93% chance they won't work if they reference mods. Just updating the mods is not enough if you intend to do a full reinstall.
Here
https://steamcommunity.com/sharedfiles/filedetails/?id=3077201809
No idea if you want to use that. But it could save your nerves next time around.
Ah, and for good measures since you use mods
https://steamcommunity.com/sharedfiles/filedetails/?id=3023295121
I never got to actually start the game so I have no idea if any of the mods have been broken. But it is very unlikely any broken mods would cause a patch to fail IMO. They might prevent the game from running but they wont stop a game from downloading and installing a patch.
Its most likely the patch files just got badly corrupted somehow and thus never managed to verify properly.
I haven't used mods again because one of my coop guys didn't want to use them, and the game was being updated often enough early on that it was easier to just avoid mods for now.