Baldur's Gate 3

Baldur's Gate 3

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Migel Nov 7, 2023 @ 10:18am
[Spoilers] How do I avoid turning half-????
Hey, so I'm at the end of Act 2 now, entering the Astral Prism, defeating the honor guard and meeting the Emperor in his true form. He urges me to become half illithid, something I don't want and something I don't think would fit my character. However the only option to stop me is a 21 difficulty wisdom check, something my fighter character absolutely isn't built for. And something I haven't been able to roll after half an hour of savescumming.

Is there any other way to avoid becoming half-illithid without absolutely ♥♥♥♥♥♥♥ up the storyline?
Last edited by Migel; Nov 7, 2023 @ 10:19am
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Showing 1-15 of 44 comments
Quacksalber Nov 7, 2023 @ 10:20am 
Not using the tadpoles beforehand, afaik. I always just got for it though.
Orion Invictus Nov 7, 2023 @ 10:21am 
You could try installing a mod that makes you succeed all rolls. I'm sure there's at least one of them out there. Of course, that comes with the usual mod-related risks.
wendigo211 Nov 7, 2023 @ 10:22am 
Did you use tadpoles before hand? I've never had to pass a check to avoid using the parasite, but I don't consume tadpoles or use illithid powers.
Migel Nov 7, 2023 @ 10:26am 
Originally posted by wendigo211:
Did you use tadpoles before hand? I've never had to pass a check to avoid using the parasite, but I don't consume tadpoles or use illithid powers.
Yeah I've used the tadpoles because I looked up the repercussions and Reddit said there's no real downside of using the tadpoles as you find them. Welp, so that was a lie. The illithid skill tree stuff is all really mediocre as well and not worth spending turns on compared to class skills.

Anyways just after writing this I realized I can re-roll stuff with Inspiration, something I had totally forgotten about because I like to savescum instead, lol. That meant I got 4 tries to avoid it per re-load instead of 1, and I did eventually manage to resist. Close call, but at least I can keep my beautiful eyes and my skincare routine wasn't wasted.
Quacksalber Nov 7, 2023 @ 10:30am 
TBH the fly you get from half illithid is worth it on its own. OFC if you have a fighter you can probably jump half way across the map anyway.
Migel Nov 7, 2023 @ 10:34am 
Originally posted by EH!:
TBH the fly you get from half illithid is worth it on its own. OFC if you have a fighter you can probably jump half way across the map anyway.
Yeah. Not as far as Karlach but I also have two uses of Misty Step per short rest, as well as Leap and Flight spells available if Gale is with me.
Orion Invictus Nov 7, 2023 @ 10:36am 
Originally posted by Migel:
Originally posted by wendigo211:
Did you use tadpoles before hand? I've never had to pass a check to avoid using the parasite, but I don't consume tadpoles or use illithid powers.
Yeah I've used the tadpoles because I looked up the repercussions and Reddit said there's no real downside of using the tadpoles as you find them. Welp, so that was a lie.
That's because the people saying it are either part of the 4% who didn't like the game and want to pretend it's the worst thing ever and nothing matters, or those who listened to the 4%.
pascal.difolco Nov 7, 2023 @ 10:37am 
You can just get the thing and crush it, don't think there was any check for that !
Moonbane Nov 7, 2023 @ 10:42am 
You do realize the class skills and illithid skills are completely seperate? You can develop both, you are not forced to choose.

Accepting the astral tadpole unlocks the final ring of powers and theres some pretty good ones among them. Like flying or freecast, or mental bastion. Which allows you to interchangeably mix actions and bonus actions. Or Displacer beast transformation.

The only 'drawback' is a graphic change with black lines on your character, which is completely irrelevant to me.
Last edited by Moonbane; Nov 7, 2023 @ 10:43am
Migel Nov 7, 2023 @ 11:15am 
Originally posted by Moonbane:
You do realize the class skills and illithid skills are completely seperate? You can develop both, you are not forced to choose.

Accepting the astral tadpole unlocks the final ring of powers and theres some pretty good ones among them. Like flying or freecast, or mental bastion. Which allows you to interchangeably mix actions and bonus actions. Or Displacer beast transformation.

The only 'drawback' is a graphic change with black lines on your character, which is completely irrelevant to me.
You can get both yes, I was talking about turns. There's only so many actions you can take each turn, and many of the ones you get from gear or class progress are much better than the illithid powers you get through the skill tree, so even though I did unlock a fair share of Illithid powers, I haven't really used them in combat because the gear and level based skills were just more powerful.

If I start wearing a helmet I'll probably get over the visual changes quickly but right now I prefer looking at my glorious dwarven beard without the diseased aesthetic.
Last edited by Migel; Nov 7, 2023 @ 11:16am
Quillithe Nov 7, 2023 @ 11:22am 
Originally posted by Moonbane:
You do realize the class skills and illithid skills are completely seperate? You can develop both, you are not forced to choose.

Accepting the astral tadpole unlocks the final ring of powers and theres some pretty good ones among them. Like flying or freecast, or mental bastion. Which allows you to interchangeably mix actions and bonus actions. Or Displacer beast transformation.

The only 'drawback' is a graphic change with black lines on your character, which is completely irrelevant to me.
I mean, there's a pretty big narrative drawback in that your character is kinda a monster
Moonbane Nov 7, 2023 @ 11:23am 
Originally posted by Migel:
Originally posted by Moonbane:
You do realize the class skills and illithid skills are completely seperate? You can develop both, you are not forced to choose.

Accepting the astral tadpole unlocks the final ring of powers and theres some pretty good ones among them. Like flying or freecast, or mental bastion. Which allows you to interchangeably mix actions and bonus actions. Or Displacer beast transformation.

The only 'drawback' is a graphic change with black lines on your character, which is completely irrelevant to me.
You can get both yes, I was talking about turns. There's only so many actions you can take each turn, and many of the ones you get from gear or class progress are much better than the illithid powers you get through the skill tree, so even though I did unlock a fair share of Illithid powers, I haven't really used them in combat because the gear and level based skills were just more powerful.

If I start wearing a helmet I'll probably get over the visual changes quickly but right now I prefer looking at my glorious dwarven beard without the diseased aesthetic.

Ah....perhaps you might not be aware of this?

If you as the player takes the seat in the Zaitsk in the Gith stronghold and succeed all 3 saving throws. you get a -very- special perk. Namely that all Illithid powers now only costs a bonus action to activate, instead of an action. I think that one is a gamechanger.

Though ive heard blabber that if Lae-zel takes the seat and manages all 3 saving throws, she gains said power. However, the player can supposedly absorb the same power from the blown up Zaitsk.
Migel Nov 7, 2023 @ 11:56am 
Originally posted by Moonbane:
Originally posted by Migel:
You can get both yes, I was talking about turns. There's only so many actions you can take each turn, and many of the ones you get from gear or class progress are much better than the illithid powers you get through the skill tree, so even though I did unlock a fair share of Illithid powers, I haven't really used them in combat because the gear and level based skills were just more powerful.

If I start wearing a helmet I'll probably get over the visual changes quickly but right now I prefer looking at my glorious dwarven beard without the diseased aesthetic.

Ah....perhaps you might not be aware of this?

If you as the player takes the seat in the Zaitsk in the Gith stronghold and succeed all 3 saving throws. you get a -very- special perk. Namely that all Illithid powers now only costs a bonus action to activate, instead of an action. I think that one is a gamechanger.

Though ive heard blabber that if Lae-zel takes the seat and manages all 3 saving throws, she gains said power. However, the player can supposedly absorb the same power from the blown up Zaitsk.

Ah I ignored that machine because I wanted to go with Omeluum for my Parasite problem, didn't trust the Githyanki. Also, I may have kinda annihilated literally everyone in that temple on sight.
Sevati Nov 7, 2023 @ 12:11pm 
Originally posted by Migel:

Ah I ignored that machine because I wanted to go with Omeluum for my Parasite problem, didn't trust the Githyanki. Also, I may have kinda annihilated literally everyone in that temple on sight.

So you went all murder hobo on the Gith who have been fighting to save the realms from Illithid ever since breaking free from being their slaves, and preferred to trust an outlaw member of the enemy species.

Did that make you miss out on the entire, enter the astral prism and meet the person you dream about inside protecting you?

You should have had an option to crush it if you so desired. I've had that on every run I have done regardless of using or not using the powers and tadpole upgrades.

You can go to pretty much everyone with your parasite problem, btw. No one can fix it, its sorta the entire driving force behind your character in the world thru end of game.
Last edited by Sevati; Nov 7, 2023 @ 12:15pm
Moonbane Nov 7, 2023 @ 12:11pm 
Sounds like you didnt find the legendary healer mace hidden there.
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Date Posted: Nov 7, 2023 @ 10:18am
Posts: 44