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回報翻譯問題
https://baldursgate3.wiki.fextralife.com/Elven+Chain
Also, not being proficient would simply give disadvantage, not a numeric penalty
1) bug.
2) it should - bug.
3) shouldn’t work - bug.
Also seems like the graceful cloth is just better cause having +2 agility (I highly believe that you are not an agile monk user since tavern brawler is a feat which is a must have for monks) and advantage on all agility checks.
+2 agility = +2 initiative (not checked, but it should be like that)
Your belief is incorrect. I am an agile monk.
Having high DEX AND tavern brawler gives the best of two worlds since you get DEX + WIS bonus to defence, high initiative, high movement speed, and can still benefit from double STR bonus by either equipping the splinters of giant strength in one hand or using hill giant / cloud giant potions.
So I highly disagree with you about Elven chain being useless, any unarmored character can benefit from it.
Also I like the +2 initiative (I don't know what you are calling "agility", but if you mean +2 DEX, that's not correct, +2 DEX gives you only +1 initiative, you'd need graceful cloth to give extra 4 DEX to get the same effect)
The +2 DEX from Graceful cloth is definitely nice but not that far from Elven Chain. And graceful cloth is ugly. Haha.
You can believe in what you want, but:
1) You are using bugged armor -> after patch you will have less AC (16 + items which is the reason why elven armor is ineffective/useless considering not a bugged state).
2) So it’s effective cause it’s broken, while I understand 2 stat monk if:
a) Str comes from giant potion/cloud giant potion + 16 dex or higher without multiclass (since you need ASI and and tavern brawler) no hag hair, seems ok, almost perfect.
b) Tav + hair, so still 2 feats/3 if pure monk, but thief option is just too good for a monk. -> ez 22/24 (not sure about 24) wisdom if not a Shadowheart as a main character.
I guess we’re talking about different monks, so discussion is a bit useless at all, my monk has 112 damage from flurry (twice cause thief, more with a coin + enlarge), 22 AC (12 from cloth, 6 from wisdom, 3 from dex, 1 from equipment) no armor, no weapon, no chance to miss cause 27 str + TB feat, 16 dex, 22 wisdom, no hair cause it’s Karlach.
Yours one seems more durable instead of full damage, so yep, play how you want.
I don't know what your calculations are based on, I have AC 18 without any extra items, not 16. With extra items, 19 or 21 depending on whether I use bracers of defense or gloves that to bump up damage.
Your post is a little confusing but yes, I'll play however I want and it's not based on belief, just facts.
I'm not particularly interested in huge overkill numbers popping on screen, I like the flavor and benefits of unarmored monk with high DEX and when I want to benefit from tavern brawler, I do via potions.
My monk does pretty crazy damage anyway while also receiving little damage because of high AC.
And I also multiclass with thief, yes. The only difference in my build is that I focus on DEX and WIS, dump STR to 8 and raise it to 21/27 with potions, or equip giant club from Arcane Tower if I don't want to waste a potion on a small encounter. And this way my stun/topple always works, I have high Dex, high initiative, good unarmored AC, high movement speed and high damage. I can pick any lock and often pass DEX saves. My WIS is high enough that I can pass most perception checks.
I don't see why would I give this all up to add STR and wear some armor that wouldn't even raise my AC that much.
And you are saying I'm benefiting from bugged armor, have you read my post? Elven chain AC drops to 10, the benefits I get are +2 initiative and Advantage on Dex saves, other than cosmetic.
Elven Chain: 14
DEX: +2
CoP: +1
=17
Your AC should be 17. Elven Chain does not and should not help a monk in any way shape or form, unless it happens to be better than 10 + DEX + WIS - 2. If that's the case, you've built your monk wrong.
It looks like the game is defaulting to allowing you to use Unarmored Defense and Bracers of Defense regardless of the fact that-- by virtue of equipping the armor-- you no longer qualify for either. The fact that it removes the relevant bonus from the armor itself is... not the way it's supposed to work.
Also, "Become the Bulwark" is the name of the ability granted by the Bracers of Defense. Rather than just add a flat stat bonus, Larian implemented it as a buff, so that it was easier to code in relation to an equipped armor check. Seems they might made a mistake in that coding, though...
All the monk cloth armors are ugly, yeah. Which is a shame. I tried recoloring Graceful Cloth, and it somehow got even uglier.
I don't see why they can't make the advanced/high-end monk cloth look similar in style to the starting monk outfit; just fancier with more details.
My AC when using Helldusk armor as a level 12 monk, is 23; 21 from the armor, plus 2 from Bracers. Nothing else.
My AC when using Elven Chain is 20. 14 from the armor. -4 from Unarmored Defense. +5 from Dex (which shouldn't be, as the armor descriptions says you're limited to +2). +3 from having 16 in WIS (Unarmored Defense). +2 from Become the Bulwark.
It's bugged. No other way to look at it. The -4 thing is utterly illogical, the +5 breaks the medium armor rule without explaining why; if there's no DEX limit like regular medium armor, the description should absolutely say so, the exact same way it does with Yuan-ti scale mail.
Probably what happened next is that somebody noticed monks and barbs were getting their unarmored bonus stacking with the armor AC (which they shouldn't get), so they wrote in another kludge to just knock the AC back down to where it should be. But it ends up being confusing.