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Always remember to cast if you have spell slots before a short rest.
Isn't that sorta the point of AoA though? 🥶
AoA + Blade Ward + Wet = 😘
I was actually thinking about making a Thorns Death Knight build based on this, with Heavy Armor Mastery and multi into Tempest Cleric so you deal Cold + Lightning and both are doubled every time you are hit, and incoming damage is reduced as much as possible.
"Are you sure you know what overpowered means?
"Can't lose temp HP if you don't get hit! That is math!"
"The spell doesn't even do anything if you never take damage! Why would you even cast it then!?"
Coming soon, claiming the barkskin spell isn't bad as long as the target is wearing full plate.
In order for it to work, you have to get hit. So it gives you temp HP. the temp HP will overwrite the free false life or the dark one's blessing from fiendlock. So that's already bad. What you get in return is pathetic cold damage that only hurts people when *they hit you*. Just take hellish rebuke. You can upcast both spells but you'll actually kill things with hellish rebuke. If you cannot take hellish rebuke, say as an old one warlock, you should probably take I forget what control spell they have-- hideous laughter? instead.
Please do not waste your few spell slots on things that shoudl be ritual spells. You only have two of them. You should use your spell slots on either huge AOE blasting spells or AOE concentration control spells. Like Hunger of Hadar is my favorite spell in both bg3 and the tabletop. That's a perfect warlock spell.
It's perfectly fine prep spell for melee locks and melee based multiclass builds who generally won't be using their turns to blast and control