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I suppose Larian is trying to subvert the tactic used in some games of sniping enemies from afar one by one, a bit at a time, and relying on their poor AI to not decide to go find who it is that is killing them. "I guess it was nothing" the guard says, as he goes back to patrol with an arrow sticking out of his arm.
But if you are *too* good at stealth, the enemies just auto-heal as fast as you can damage them, which shouldn't happen either.
*Just a small edit: not saying this doesn't exist, just haven't really run into it myself. I do know enemies get an easy 'sense' on hidden characters which is down right annoying as hell. There is definite issues with combat that ruin the fun of stealth.
As short rest is instant and doesn’t take away your invisibility, you can short rest while invisible then surprise attack them lol
P.S. Would be cool if you submitted a report to Larian.
Man, you're a typical "git gud" character, don't waste my time :)