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Lets see, I pick... Pikachu!!!!!!!
Of course cantrip selections would be further slimmed down if you are a git or a mephy tiefling with their innate mage hand.
Sure, but not everyone rolls out with those two is my point.
Beat 30 DC persuasion checks like it was nothing, including all the Thorms that can be convinced to off themselves in Act 2. Without savescumming, just a Inspiration re-roll here or there.
For a party leader Wizard I would still take it.
Mage Hand is also very good in certain situations, as is Minor Illusion particularly for getting unsuspecting fools to walk next to a void I'm about to shove them into.
True Strike is garbage, never take it.
I'd pick one ranged spell attack cantrip, Fire Bolt, and one melee for when you're desperate, Shocking Grasp.
The rules is different for cha classes, they dont learn the cantrips from scrolls. They are forced to rely on creation/level picks. This is about wizards.
Acid splash should tide you over till you get a firebolt scroll in the grove.
Sad truth is, you're only ever going to use a handful of spells,
And of the cantrips with no scrolls, Friends, Mage Hand and Minor Illusion are realistically the only ones worth learning.
Blade Ward, Mage Hand and Minor Illusion are all good choices, great utility.
For the damaging cantrip, you'll likely want to have two different elements. Shocking Grasp is always good, since it offers a close quarter option for when a pesky melee fighter come close... other than that, pick your favorite element... If you go frost build, don't pick Ray of Frost, because the staff that helps the build gives it...
Acid Splash, Blade Ward, Light
Familiar work similar to minor illusion with exception it doesn't trigger alarm. Familiar may be better since it allow to lure in multiple targets.
Then we got poison spray. You can just poison a bottle of water and throw it or find basic potion or any venom.
The best thing you can do when in melee with a wizard is to get away from there because next turn will be all fun being hit with a great axe. The attacker is not going to vanish because you use shocking grasp. Why don't we all go to sillytown and cast Tasha's hilarious laughter