Baldur's Gate 3

Baldur's Gate 3

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Null Winter Oct 10, 2023 @ 11:43am
"Marcus is immortal!"
"So? He's unconscious and entirely at our mercy on the floor of the inn after his raid failed. Let's see if he survives having his head and heart removed. And if he does, then let's chain him up or maybe put some holding spells on him so he's no longer a threat."

"No, Protagonist McDude! That's dumb! We should let him wake up and walk away for free so that the quest chains don't break because the devs didn't think anybody would play the entire game with Non-Lethal Attacks on!"
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Showing 1-8 of 8 comments
Null Winter Oct 10, 2023 @ 11:45am 
Any ideas on how I should further break the game while he's laying there? The game is thoroughly convinced that he's still an unstoppable juggernaut despite him being very much stopped.
Dragon Protector Oct 10, 2023 @ 11:47am 
Originally posted by Null Winter:
Any ideas on how I should further break the game while he's laying there? The game is thoroughly convinced that he's still an unstoppable juggernaut despite him being very much stopped.

good question!
Etragorn Oct 10, 2023 @ 9:27pm 
Originally posted by Null Winter:
Any ideas on how I should further break the game while he's laying there? The game is thoroughly convinced that he's still an unstoppable juggernaut despite him being very much stopped.

Find a way to knock him into an endless chasm.
Metrod125 Oct 10, 2023 @ 9:29pm 
Originally posted by Null Winter:
Any ideas on how I should further break the game while he's laying there? The game is thoroughly convinced that he's still an unstoppable juggernaut despite him being very much stopped.

Try turning him into a sheep and dominate the animal?
Null Winter Oct 10, 2023 @ 10:05pm 
I just hit him one more time while he was unconscious and he died normally with no fanfare while dropping a bunch of bonus loot. I'm eager to see how this plays out long-term.

On a related note, I'm not sure why the devs opted to include the Non-Lethal toggle at all, considering all its issues; the game treats unconscious important characters as outright dead anyways for plot purposes ("Nope, you can't spare and convert a specific enemy commander!"), you don't get any "on kill" equipment or spell effects to activate while using it (this can mess up some "free re-cast" abilities), Speak With Dead obviously doesn't work, and a lot of enemies (bosses especially!) do not drop their loot until you fully kill them. If there's only a single battle where the Non-Lethal option actually matters to finish a quest in a particular way, then that's a dumb reason to go to the work of including a buggy toggle.
Rabbit Oct 10, 2023 @ 10:07pm 
Originally posted by Null Winter:
I just hit him one more time while he was unconscious and he died normally with no fanfare while dropping a bunch of bonus loot. I'm eager to see how this plays out long-term.

On a related note, I'm not sure why the devs opted to include the Non-Lethal toggle at all, considering all its issues; the game treats unconscious important characters as outright dead anyways for plot purposes ("Nope, you can't spare and convert a specific enemy commander!"), you don't get any "on kill" equipment or spell effects to activate while using it (this can mess up some "free re-cast" abilities), Speak With Dead obviously doesn't work, and a lot of enemies (bosses especially!) do not drop their loot until you fully kill them. If there's only a single battle where the Non-Lethal option actually matters to finish a quest in a particular way, then that's a dumb reason to go to the work of including a buggy toggle.
I think the problem is the feature only seems meant for when enemies go 'temporary hostile' because of a specific crime you've done, but the game doesn't do a good job of telling you that or restricting the ability to only work in those cases so it was more clear.
Carnasid Oct 10, 2023 @ 10:10pm 
What are you on about? Dude get's absolutely butchered in every run I've done. He never comes back. He's not immortal. He dies and then is never spoken of again.
Null Winter Oct 10, 2023 @ 10:11pm 
Originally posted by Carnasid:
What are you on about? Dude get's absolutely butchered in every run I've done. He never comes back. He's not immortal. He dies and then is never spoken of again.

There's some missable dialogue that implies he can casually regenerate from some serious wounds, though not on the same level as a certain other character.
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Date Posted: Oct 10, 2023 @ 11:43am
Posts: 8