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- warlock 2, thief 3, sorc 7
- 2 AP (self buff haste) + 2 bonus AP
- convert nearly all spell slots to sorc pts for quickened spell (~23 pts)
- items: advantage ring from Moonrise tower vendor (works on Eldritch blast), Alfiras robe from rescuing Thieflings in act 2 and other broken spell caster items which adds dmg to every single Eldritch missile
-> ~4 rounds in a row 4x Eldritch blasts possible
-> dmg 4x 3 x (D10+6 cha + 6 robe bonus + D6 hex) = 252 dmg / round for 4 rounds after that it drops to half ~126 dmg (highest hp you encounter are around 400-700) and with the lightning spark? items even more dmg is possible
Better
Fighter 2 / Sorcerer 10
for spellcasting focus
Fighter 2 / Warlock 3 / Sorcerer 7
for melee/ranged versatility
I played a Sorlock. It works ok with the spellsparkler staff for more DPS. Magic Missiles (+the necklace from the hobgoblin in the myconid colony) is another good spell.
In chapter 3 tho, enemies have a large HP pool and you too few spell slots, so stealing disintegrate / chain lightning spells is actually the best way to go.
Haven't thought about thief for Bonus action at all and spell conversion to sorcery points, I must admit this sounds good, this is more focused around eldritch blast tho but it feels strong to play. I'm gonna give it a try on later levels for sure.
Thanks for the idea !
How would this make melee versatile ? i'm not sure to understand
Btw, are you making the character a human? It's recommended for the 2/10 build since you otherwise won't get shield proficiency.
I created the character but went for the Half-elf - draconic red, so I have proficiency with shields due to civil militia, picked that for the burning hands which sounds good enough early on
Fighter 2 you want for Action Surge, battleart and heavy armour proficiency.
That way your spellcaster can use heavy armour and a shield, get +1 AC for wearing armour and you can use triple fireball with quickened spell metamagic.
Warlock 3 you want for Pact of the Blade. Just for Eldritch Blast it is not worth it. Pact of the Blade allows you to turn a weapon into a pact weapon, which makes the weapon usable with your spellcasting modifier instead of the normal modifier. So instead of strength or dexterity you use charisma. That way you can e.g. let your sorcerer wear adamantine splint armour with a shield and Lathander Mace while they throw around Fireballs. And if they do not they still can use the weapon turned into a pact weapon.
This. Downside is you lose two of the three feats you get in the game, but it's arguably worth it to be able to stack so much onto CHA. Still want a little CON for Concentration checks and raw HP, but otherwise you could dump every other stat and be largely fine. Optionally swap Sorcerer for Lore Bard to get more control/buff spells instead of direct damage and AoE, plus extra skill proficencies and Cutting Words.
But there is a gear combo that allows you to get a lot of damage on your eldritch blasts.
https://baldursgate3.wiki.fextralife.com/The+Spellsparkler
This one is the big one that works with draconic blue or bronze. The bloodline gives bonus damage to your eldritch blasts when you have this staff equipped and you have lightning charges. When you get 3 eldritch blasts, that's +3xCHA mod damage per eldritch blast.
Stack that with the +CHA mod damage per eldritch blast robe you get from Alfira and agonizing blast, if you have a 20 CHA, that means your eldritch blasts, assuming you hit on all of them, are doing a minimum 3d10+45 damage per round. Not bad.
(Though admittedly I'm not sure if the bloodline bonus is supposed to work with the spellsparkler, but it does).
https://www.youtube.com/watch?v=Q4iw6MPxSDg&t=2524s
It is build #4 at time 33.40
My character is this build and is pretty satisfying to play. Backed up by LZ, SH, and Asterian (Rogue/Ftr).
That's literally the machine gun sorclock build. What do you mean trying to come up with?
Run the champion fighter to stack crits and you also get a fighting style. Be kind of a more mobile cannon, with the ability to use EB as well as dual wield weapons that help stack the crit chance.