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don't forget, your character is in the Nautaloid in the opening cinematic with Lae'zel, well before it reaches Baldur's Gate.
Pretty sure Astarian and Shadowheart are the only PC's who actually LIVE in Baldur's Gate to be honest. And even then, Shadowheart wasn't home when she was taken, Astarian is the only one who was captured inside the city.
the inn in act 2 is just a safe area , besides the 1 npc selling stuff there isnt much interaction or any thing inn related there.
candle keep inn, friendly arms inn, the inn south of candle keep, not sure what your on about? you can hit a civilisation quick and easy in bg1 hell you start in candle keep...
I think the answer here is just that...BG3 is much more complex than the previous games, and is necessarily structured differently as well. In BG1 the inns were all basically copy-pasted areas with a couple of unique NPCs, in BG3 every "settlement" (for lack of a better word) is bespoke and very detailed.
Funny that almost no one hints at the huge "spoiler" the opening cinematic is once you you think about it in retrospect from Act 2.
why wouldn't i use a inn for a safe rest? they were in game for a reason? & i try and treat these games as a virtual experience over a video game so for role play reasons Id much rather use a inn when possible.
back tracking in bg1/2 isnt so bad once you got a haste spell so back tracking never really bothered me. and due to been able to see pretty much every thing on the map it didn't feel like it dragged on.
Edit: You don't seem to have a firm grasp on whether or not you like roleplaying and situations that make sense rather than function a certain way for gameplay.
could you elaborate?
unless it's something spoiling the very end of the game. i'm still in the middle of act 3 myself, just running around the lower city wrapping up loose ends and the like.
Can't get a rat meal in peace, the poor soul.