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I remember my first DnD and how i beat this 30 year old veteran, because of luck. Multiple times might i add.
same with MTG. Better deck, and you can beat most vets with 1 month of experience under your belt.
It's 'fair' cuz it doesn't allow stacked power.
Whatever, its a system people like. I don't. I like a system where skill is obvious.
Therein i also don't like most RPG's n STATS when it comes to pvp. Its never balanced or fair.
But yeah i like my games where experience is shown, either memory like chess or mechanical.
And a 30 year old vet wont lose to a 1 year old beginner. Only if he is a genius or something, not cuz of 'luck'. Wich is heavy in DnD, and minimmal in the others.
There is bad luck, I agree. Then there are ways to shift focus towards good luck.
Let's begin. Why did you fail where you were strongest.
1. Advantage is most important part of in any roll. Your post does not mention anything about it. Proficiency alone is not enough because dice roll determines outcome mostly. And here is a way how to achieve that.
For ability checks :
i. Do not use Shadowheart for guidance cantrip. She has a spell, ability enhancement use it for advantage. Sorcerer & cleric can use ability enhancement spells. Guidance cantrip was always used by my main character even as a fighter with the Silver pendant.
ii. I used bard companion for bardic inspiration. With this you will succeed every roll in act 1.
act 2 is little more difficult but manageable. Act 3 was most challenging because every roll needed more than 20. xD Still managed that.
For saving throw rolls, you need bless, resistance & proficiency bonus. I agree.
iii.Play as a folk hero and save or help people. Gain inspiration points like it is raining.
Let's move on to combat part.
1. You are a bard so spells are your best bet. I will recommend a fighter for it is tutorial class. Gain additional action with surge from level 2. Wear any armour and wield anything. xD Anyway for bard make sure you are proficient in something you are wielding and wearing.
2. Wizards, war cleric can give magic weapon buff which grants +1 to atk rolls.
3. Cleric can use bless spell but there is also a ring named whispering promise which gives bless for two turns as soon as you heal/drink healing potion.
4. Ensure you do not have disadvantage.
5. Dammon sales hunting bow which grants you advantage against all monstrosity types.
In act 2, Last light inn. You can buy gloves of automaton. Prerequisite : You must save Barcus from goblins in blighted village. Then save him again in underdark grymforge and invite to camp.
I guess at this point we need to agree to disagree. I've played a lot of DnD in the past, never liked it from day 1. So I guess I haven't spent years trying to squeeze every last ounce out of a game I never liked to begin with. And BG3 is just another instance of it.
Fair enough. Who am I to tell you what you should and should not like? If you'd said that to begin with I wouldn't have had anything to say about it.
And yes, I know my initial post was rather adversarial, but I'd just failed at what should have been a routine roll over and over and over again, so I was not in the most objective mindset. Thanks for the discussion.
I gotta say, I'm really encouraged by the amount of these kinds of exchanges I've been seeing lately. I've been involved in a lot of "discussion" recently, asking people to just be nice and talk about their opposing opinions on the game without resorting to personal insults and sh!t-talking. It's really nice to see people doing just that. Well done.
skill issue
https://www.youtube.com/watch?v=a-8xdY3g-Cs&t=5s&ab_channel=Okoii
Fair. This is a game based on TTRPG. If you don't like TTRPG, board games, or anything where random chance is shown directly in your face, then I recommend that you not only not play BG3, but do not play any game that is based on TTRPG mechanics.
Although I have to point out that most games use pseudo number generators. TTRPG style games will present it as dice rolls, but most games use it for something, dice or not. So I have to interpret your complaint as any game that has significant amount of RNG.
Nothing wrong with that. I don't play MMORPG for example, so I don't bother with them. I don't care how much hype surrounds a popular one (never played WoW for example).
Maybe I'm a nerd this way but I usually watch some gameplay videos before I buy a game. Just to see what it's like. So now you know, RNG/TTRPG type games are a no go for you. Save your money next time, don't bother with it no matter how much hype there is.
Enjoy Starfield. Take care.
Bless is a godsend early on, as is stuff like Sleep (guaranteed effect, no less!) as well as those thrown explosives all over. Magic Missile is also a great finisher option as there's no roll to hit.
Once you hit Level 5, things open up a LOT. Your fighters get double attacks, you get stuff that lets you boost your hit chance further, your casters get Fireball, etc. If you can tough out the early game, difficulty stop being much of a problem around that point.
And, of course, there's the option of yeeting people off of cliffs whenever possible.
Also, the persuasion checks in Starfield are even more reliant on RNG than it is in BG3 and D&D.