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Een vertaalprobleem melden
But in BG3 they changed how the Tavern Brawler feat works, which makes STR incredibly powerful for Monks builds specifically.
However, personally I would build a monk "normally" with DEX and WIS, and then just chug elixirs to boost STR to 21 or 27 later on.
Depends on the build. Monks are far too versatile to be limited just to one on them, depending on how you play and what equipment you use.
You can use this as orientation
https://www.youtube.com/watch?v=ePTP4ZuZBpg&pp=ygUIYmczIG1vbms%3D
8 monk 4 thief is pretty neat too, for an extra bonus action so you can 1shot more than one enemy in a turn.
I'm thinking of going 6 fighter 3 monk 3 thief instead though, you'll still get 2 feats, and battle maneuvers to play with, could be interesting.
Monks are an interesting class. They benefit from having high dex and wisdom because both contribute to their AC, which means they can have more AC with the proper gear without armor than a front line fighter or paladin can. Give them the urchin background and you'll never have to worry about needing Astarion in the party since you can be the skill monkey with stealth or sleight of hand checks. If you are a human you can even get persuasion and be a good face for the party with just 12 charisma as well.
That being said, the tavern bralwer feat is HUGE for Monks, and if your strength is higher than your dex then you can easily be doing some of the most damageThey get so many unarmed attacks thanks to flurry of blows and martial arts and the damage bonus gets so big that a lot of monk players just drop weapons altogether because their fists are magical and can bypass resistance that way and deal massive damage.
So, as is often the answer when it comes to D&D, depends on how you want to play the character.
That said there are strength monk builds which swap dex for str and use the Tavern Brawler feat instead (2x strength modifier to unarmed attack damage )
So to answer your question: it’s basically dex if you don’t want to go Tavern Brawler, str if you do
It's hilarious.
Especially if you're going Open Hand Monk you want Tavern Brawler; it's very overpowered.
Another thing to note is that if you don't have at least 6 Monk, a Tavern Brawler monk is nerfing their damage hard by equipping weapons such as the Club of Hill Giant Strength because they can no longer punch as a basic attack. Even with 6 Monk, it's expensive to punch as an action with weapons equipped because the only way to do that is with Stunning Strike (Unarmed), which costs 1 Ki every time. Instead of getting 19 STR from the club, it's better to get 21 or 27 STR from Elixirs of Hill/Cloud Giant Strength. Ethel sells 3 Hill Giant Elixirs every long rest/level up, so you can easily get an early stockpile that will last you until Cloud Giant Strength Elixirs are available.