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Multiclasses are usually significantly stronger, if you know what you are doing. Otherwise pure classes are the way to go.
What is your plan with that bard/rogue combo of yours?
So I am thinking Bard (Swords) and Rogue (Thief). I'm primarily looking at ranged DPS with sneak attack and bard support spells.
I would go with full bard, but mainly because I do not get your idea.
The sneak attack bonus with that combo is not that great and you basically cut the best out from both of them. 6/6 I definitely consider not good, but maybe you want to elaborate more why those subclasses and how you imagine to play it.
(Like rogue/monk for DEX
Warlock/Bard for CHR etc...)
Some multi-class combos can be very effective, but personally I'd want to ensure I have enough levels somewhere to enjoy an extra attack, and not "water down" my character too much with too many different classes...
Yeah you don't really NEED a rogue in BG3. Nearly every chest/door can be bashed, nearly every trap can be avoided, and the few doors you can't bash require either a key, or can be knock spelled.
IMHO you can't go wrong with 2 sources of haste, and 2 martials. Hard to beat twin casted haste. Mix in some sorc on the wizard, add in another class with extra attack that has some AC... druid forms honestly kinda of suck late game on tactician due to crap AC.
I agree that makes sense. Any ideas on my a bard would be better then a rogue in a druid/wizard/fighter group? The previous 3 are fairly high dps.
Fortunately, it is easy and cheap to respec yourself or any character at any time. So, no harm done if you don't like the Multi-Class build. :)
Based on what you wrote I personally recommend go full Bard for convenience. Rogue is nice that way you imagine, especially if you go the assassin path. But for the group of yours it sounds a Bard is much more beneficial and if you go with CHA,DEX,CON as main stats it makes a thief almost obsolete as the boni of Bard can compete with a thief.
Playing rogue makes most sense when you mind stealth a lot. Aside of that I would even say a good Bard is the stronger allrounder which would fit your party more instead of going for a half combo.
I'd say in most cases Bard/Lock is probably better than Bard/Thief unless you are also mixing in 1 fighter for two weapon fighting and making use of the extra bonus action attack from 3 thief.
I'm not a bard type of player (namely because my standard of what a bard is comes from playing "The Bards Tale" in the 1980's, which I think DnD mucks up). But since any player can lock pick (it's not an exclusive rogue skill), if you ditch rogue then you're just missing out on sneak attack bonus if that was something you enjoy. That simplifies things a lot, but just my $0.02.
Also, supposedly per how a dev interview described it, you can use bard for performance/distractions while looting/stealing. Haven't tried this yet though. There's also an Act 3 performance contest in one of the taverns, which I'm sure was meant for a bard to win.
GWM and a 2 hander = best rogue skill in BG3.
BTW if you bash trapped chests, you just ignore the trap lol.
90% of all locks get ignored as long as you can hit for over 22 slashing/blunt damage.