Baldur's Gate 3

Baldur's Gate 3

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Sad Yak Oct 1, 2023 @ 1:04pm
Evil vs Good - why is one so much less rewarding in content?
I have tried both good and evil runs now, and trying to be evil, or anything close to it, just locks you out of everything - vendors, quests, dialogues, content in general - seldom are there rewards, and if so, rarely are they any better than what you would get as a good guy.

The idea of justifying turning to evil, such as crime, is usually that the result is pragmatically beneficial - easier progression, better reward, gold, enrichment etc.

Not to mention moral ambiguity and 'greyness' which isnt present here at all. Just cartoonishly evil, or heroically good.
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Showing 1-15 of 98 comments
アンジェル Oct 1, 2023 @ 1:05pm 
Originally posted by Sad Yak:
Evil vs Good - why is one so much less rewarding in content?
I have tried both good and evil runs now, and trying to be evil, or anything close to it, just locks you out of everything - vendors, quests, dialogues, content in general - seldom are there rewards, and if so, rarely are they any better than what you would get as a good guy.

The idea of justifying turning to evil, such as crime, is usually that the result is pragmatically beneficial - easier progression, better reward, gold, enrichment etc.

Not to mention moral ambiguity and 'greyness' which isnt present here at all. Just cartoonishly evil, or heroically good.

I disagree.
If you feel like that then you either played it wrong or have the wrong idea of evil and good.
Ironwu Oct 1, 2023 @ 1:07pm 
Because you are expecting to get the 'Good' results while playing 'Evil'. Need to readjust your thinking on what is 'success'.
Vonbee5040 Oct 1, 2023 @ 1:09pm 
Its a typical player issue... most players will play the ''good side''... Heck Paladin was 65% of player character class.

Hence Developper focus on the ''Good side''... if you want a cRPG with evil choices for path : Tyranny.... it was made by the peps who did Pillar of Eternity (a game based on the original Baldurs Gate).. pick all 3
アンジェル Oct 1, 2023 @ 1:12pm 
Originally posted by Vonbee5040:
Its a typical player issue... most players will play the ''good side''... Heck Paladin was 65% of player character class.

Hence Developper focus on the ''Good side''... if you want a cRPG with evil choices for path : Tyranny.... it was made by the peps who did Pillar of Eternity (a game based on the original Baldurs Gate).. pick all 3

I really do not think "most players played Paladin to be "good"". That has more likely something to do with that being an easy to play class, ticking all the boxes for an easy start with powerful damage output.

In similar fashion why I do not think players play ranger or druid to be "good".
SoundsOfNight Oct 1, 2023 @ 1:14pm 
So I guess one thing you get to do as Evil kill, loot, and pick pocket a lot more ppl.
Grumpy Oct 1, 2023 @ 1:15pm 
Originally posted by Sad Yak:
I have tried both good and evil runs now, and trying to be evil, or anything close to it, just locks you out of everything - vendors, quests, dialogues, content in general - seldom are there rewards, and if so, rarely are they any better than what you would get as a good guy.

The idea of justifying turning to evil, such as crime, is usually that the result is pragmatically beneficial - easier progression, better reward, gold, enrichment etc.

Not to mention moral ambiguity and 'greyness' which isnt present here at all. Just cartoonishly evil, or heroically good.

Because i don't think you're supposed to play as full evil.

You're supposed to play as a liar, a scammer, a murderer and an a-hole to people but the game isn't rewarding mindless carnage.

I didn't finish my evil playthrough but in act 1 even if i went with the goblins at the end i did some of the quests in the grove.
My drow milked every bit of information from them and every reward they stashed before going to his true love and say "they're that way mommy dearest".

Then i went inside the grove for "defending" it...and stab them all in the back. It goes very well with the evil durge background coupled with drow origin.
Last edited by Grumpy; Oct 1, 2023 @ 1:15pm
Sad Yak Oct 1, 2023 @ 1:17pm 
Originally posted by Ironwu:
Because you are expecting to get the 'Good' results while playing 'Evil'. Need to readjust your thinking on what is 'success'.

I do not expect "good" results. I expect results that justify being evil, outside being sociopathic. If there is no gain in being evil that being good would bring, then what's the point of being evil? Not only you have to put in same effort, but you also lose the moral ground.

It is why crimes are what they are in reality - actions that in general enrich you at cost of others. A greater benefit, skipping the legwork often, to get to prize.
Reckoning Oct 1, 2023 @ 1:17pm 
Originally posted by アンジェル:
Originally posted by Vonbee5040:
Its a typical player issue... most players will play the ''good side''... Heck Paladin was 65% of player character class.

Hence Developper focus on the ''Good side''... if you want a cRPG with evil choices for path : Tyranny.... it was made by the peps who did Pillar of Eternity (a game based on the original Baldurs Gate).. pick all 3

I really do not think "most players played Paladin to be "good"". That has more likely something to do with that being an easy to play class, ticking all the boxes for an easy start with powerful damage output.

In similar fashion why I do not think players play ranger or druid to be "good".

Maybe this is true in your circles, but to the laymen, Paladins = good guys. Your earlier comment also said you think "people are playing evil wrong" and again, you're totally wrong. There are not very many endings and you can choose almost any of them all the way up until the 5 minute mark.

Evil playthroughs are lacking in substance and content. That's fine, but its also a popular opinion.
The only time I enjoyed being evil in this game was when I played as the Dark Urge. Dark Urge justified you being a ♥♥♥♥ and revelling in mindless slaughter, where as an evil non-Dark Urge custom character was just kinda crap.
Last edited by The 13th Ghost Bunny; Oct 1, 2023 @ 1:19pm
Reckoning Oct 1, 2023 @ 1:20pm 
Originally posted by The 13th Ghost Bunny:
The only time I enjoyed being evil in this game was when I played as the Dark Urge. Dark Urge justified you being a ♥♥♥♥ and revelling in mindless slaughter, where as a evil non-Dark Urge custom character was just kinda crap.

This. Dark Urge IS the "Evil Playthrough".
アンジェル Oct 1, 2023 @ 1:20pm 
Originally posted by Reckoning:
Originally posted by アンジェル:

I really do not think "most players played Paladin to be "good"". That has more likely something to do with that being an easy to play class, ticking all the boxes for an easy start with powerful damage output.

In similar fashion why I do not think players play ranger or druid to be "good".

Maybe this is true in your circles, but to the laymen, Paladins = good guys. Your earlier comment also said you think "people are playing evil wrong" and again, you're totally wrong. There are not very many endings and you can choose almost any of them all the way up until the 5 minute mark.

Evil playthroughs are lacking in substance and content. That's fine, but its also a popular opinion.

Seeing all the oathbreaker complaints on the forums paints an entirely different picture of paladin players.
***<<<DooM>>>*** Oct 1, 2023 @ 1:21pm 
because it is not finished. They promised to make Evil path as good as Good path even when they know only 5% of player would play Evil path.
But here we are. Getting magic mirror, yet another not working patch for Minthara, missing endings. New barely working platform releases (act 3 with 20Fps on PS5 is barely working yes)
Probably one day they will add Evil path as well.
Or may be they will not (hello all the bugs in DOS and DOS2)
Sad Yak Oct 1, 2023 @ 1:21pm 
Originally posted by The 13th Ghost Bunny:
The only time I enjoyed being evil in this game was when I played as the Dark Urge. Dark Urge justified you being a ♥♥♥♥ and revelling in mindless slaughter, where as an evil non-Dark Urge custom character was just kinda crap.

I thought about this, and I 100% agree. When i did my evil run as a drow sorceress trying to be "drow-y" I got little to no content that good character would not have, and no real incentive to behave that way.

As dark urge, there was actual, special content to the origin and tangible rewards even offering mechanics otherwise inaccessible to. (Especially the first reward opens path to many fun builds on tactician)
lalala Oct 1, 2023 @ 1:22pm 
Originally posted by アンジェル:
Originally posted by Sad Yak:
Evil vs Good - why is one so much less rewarding in content?
I have tried both good and evil runs now, and trying to be evil, or anything close to it, just locks you out of everything - vendors, quests, dialogues, content in general - seldom are there rewards, and if so, rarely are they any better than what you would get as a good guy.

The idea of justifying turning to evil, such as crime, is usually that the result is pragmatically beneficial - easier progression, better reward, gold, enrichment etc.

Not to mention moral ambiguity and 'greyness' which isnt present here at all. Just cartoonishly evil, or heroically good.

I disagree.
If you feel like that then you either played it wrong or have the wrong idea of evil and good.

You mean not your definition?
Moonbane Oct 1, 2023 @ 1:23pm 
An example ive seen here. QQing over having to uphold paladin oaths and unable to be a murder-hobo.
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Date Posted: Oct 1, 2023 @ 1:04pm
Posts: 98