Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sure you have 1 member lower than normal, but you can still command the cambion to drop his sword, yoink it and kill the lowbie enemies before the devil reinforcements shows up.
But she's not there because you are her.
You are not supposed to fight the commander. Your question is nonsense,
You can fail the skill check/not find the key (or just ignore her) and have to walk away and leave her trapped there. In which case you'll meet her near the ruins after the crash.
seams like some weird startrek story.
However, it seems to me that it would've been better if each of the origins had played from their points of view.
Tav (custom) should've started as normal.
Shadowheart should've been stuck in the usual pod you find her in where she'd either get released by succeeding a low dialogue skill check with Lae'zel, Tav (customized during character creation) and possibly Us, or crashing somewhere, like if you don't help her in the tutorial.
Lae'zel should've started out where Tav first meets her (where she could choose to ask for their assistance or not) or wherever her pod was (with the option to try to release Tav earlier).
The other party members should've skipped the tutorial area, started where their pods crashed (except for Gale) and possibly gotten experience in other ways for their areas.
Gale might've been good to have start out with the choice of landing in the portal or not.
If not, he could have gotten stopped from falling like Tav does perhaps.
If he landed in the portal, maybe he could have gotten pulled out by Tav succeeding a low dialogue skill check.
I Do think it would have been cool if you could have the character based start.
Say by picking Gale you start in the Portal and require a small skill check, one rolled Auto twice, one for shadow heart and one for Lae'zel. {althoght make it possible to game over yourself if you luck is that bad}
Or start as the Vamp guy in the middle of no where, hell let it be your Sneak/stealth tutorial.
Have the blade of frontiers landing near the grove having to save some people automaticily.
I mean yea extra work but you wouldn't need a massive life changing events like say Dragon Age did in the first game.
Yeah, maybe Astarion could've tried hunting the boar near that area or avoided some Intellect Devourers.
Unlike D:OS2, Larian recommends you NOT do your first play through with an Origin Character. This is one of the reasons; in the early game you short yourself one companion.
Save Scum is the only solution. Not quite a great feeling, but that is the best solution except you want to reload until the illithid hits with every attack.
Guiding Bolt only lasts 1 round and you will be using many more rounds to kill him at lvl 1.