Baldur's Gate 3

Baldur's Gate 3

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Spasmatique Sep 30, 2023 @ 3:27am
Does "+1 Attack" concern spells?
I just got those from one of the guards in Sarevok's Bhaalist Temple:

https://bg3.wiki/wiki/Blackguard%27s_Gauntlets

Are those good for pure casters (druid, warlock, wizard, cleric)? Some item descriptions are unclear to me.
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Argonaut Sep 30, 2023 @ 3:54am 
IIRC there are items that spell out "spell attack rolls" but you can test it for yourself by casting a spell on party member while wearing the gauntlets and while not wearing the gauntlets.

They are also not good in general even for the class they are designed around.
Ichthyic Sep 30, 2023 @ 3:55am 
No. for spells, you will see "increases spell DC" or "Increases spell attack rolls" specifically.
Verde Sep 30, 2023 @ 4:04am 
Unspecified Attack Roll bonuses should count for Spells that have an Attack Roll component.
Last edited by Verde; Sep 30, 2023 @ 4:12am
Ichthyic Sep 30, 2023 @ 4:16am 
no. in this game, spell attacks are always specified for bonuses.
Spasmatique Sep 30, 2023 @ 5:53am 
Originally posted by Ichthyic:
no. in this game, spell attacks are always specified for bonuses.

Does "+1 to attack roll" (not "+1 to attack", like in the topic) count for spells? I think I understand the combat system, but some terms are still vague to me.
WeirdWizardDave Sep 30, 2023 @ 6:06am 
No it only applies to that weapon.
Furio Sep 30, 2023 @ 7:29am 
Originally posted by Verde:
Unspecified Attack Roll bonuses should count for Spells that have an Attack Roll component.
I agree. You can see it on your character sheet.
Gewinnste Jan 17, 2024 @ 10:51pm 
Originally posted by WeirdWizardDave:
No it only applies to that weapon.
Wow, this forum truly sucks. You're almost guaranteed to get wrong information here.
I just tested it and the Blackguard'ss Gauntlets DO give +1 to spell attack rolls! I just tested it with firebolts on Lae'zel, with and without Gale wearing these gauntlets, and the hit chance was 35% without them and 40% with them. It also said +1 in the combat log with the gloves and it was missing without the gloves.

And it's in general not true. E.g. for the Risky Ring it says: "you gain Advantage to Attack Rolls" and it gives Advantage to BOTH weapon AND spell attack rolls.
OddJob (Banned) Jan 17, 2024 @ 11:41pm 
+1 attack is for all attack rolls.

Nobody here seems to know wth they're talking about.
WeirdWizardDave Jan 18, 2024 @ 2:25am 
Originally posted by Gewinnste:
Originally posted by WeirdWizardDave:
No it only applies to that weapon.
Wow, this forum truly sucks. You're almost guaranteed to get wrong information here.
I just tested it and the Blackguard'ss Gauntlets DO give +1 to spell attack rolls! I just tested it with firebolts on Lae'zel, with and without Gale wearing these gauntlets, and the hit chance was 35% without them and 40% with them. It also said +1 in the combat log with the gloves and it was missing without the gloves.

And it's in general not true. E.g. for the Risky Ring it says: "you gain Advantage to Attack Rolls" and it gives Advantage to BOTH weapon AND spell attack rolls.
This is true, at the time I assume I didn't read the thread properly and thought it was talking about a +1 weapon. So yeah I clearly should have read the thread sorry for the misinfo.

That said I'm not sure it was worth resurrecting this thread after three and a half months just to point out, especially in such a needlessly aggressive way.
Last edited by WeirdWizardDave; Jan 18, 2024 @ 2:26am
There is a staff, a shield and a few wearable items thay raise "spell attacks" and some even "spell saves" this is a stat even +1 is powerful but you can get to like +4 or t easy... my brothers spells are like a DC 18 save, it's insane and I don't know if it effects like ice surfaces but it feels like it cuz it's near impossible to walk on all the ice he makes, literally without boots that make you immune.
Originally posted by OddJob:
+1 attack is for all attack rolls.

Nobody here seems to know wth they're talking about.
But spells aren't "attack rolls" kinda like items that say "weapon attacks" don't effect unarmed attacks, for example there is a ring adds 2 acid to all weapon attacks, doesn't add acid to unarmed strikes.

Spells fall under the stats with "spell attack" as buffs from what I have seen in the battle logs, I may check tomorrow if I get time but pretty sure thats intended.
Bloodartist Jan 18, 2024 @ 2:32am 
Originally posted by Spasmatique:
I just got those from one of the guards in Sarevok's Bhaalist Temple:

https://bg3.wiki/wiki/Blackguard%27s_Gauntlets

Are those good for pure casters (druid, warlock, wizard, cleric)? Some item descriptions are unclear to me.

If a spell requires a "to hit"-roll (also called attack roll) then +1 to attacks applies.

Basically offensive spells can be divided into two categories: Those that require an attack roll, and those that require a saving throw from the target. Its usually one or the other.

ps. The inflict wounds that those gauntlets allow you to cast is an example of a spell with an attack roll. So the bonus the gauntlets give applies to that roll.

(Attacks are then divided further into melee attack, ranged attack, weapon attack, spell attack etc. Sometimes bonuses are only to specific type of attacks. Also the bonuses one gets to the attack rolls varies according to class and weapon.)

Originally posted by KingOfFriedChicken:
But spells aren't "attack rolls" kinda like items that say "weapon attacks" don't effect unarmed attacks, for example there is a ring adds 2 acid to all weapon attacks, doesn't add acid to unarmed strikes.

Incorrect. See above. There are different kinds of spells.
Last edited by Bloodartist; Jan 18, 2024 @ 2:41am
Originally posted by Bloodartist:
Originally posted by Spasmatique:
I just got those from one of the guards in Sarevok's Bhaalist Temple:

https://bg3.wiki/wiki/Blackguard%27s_Gauntlets

Are those good for pure casters (druid, warlock, wizard, cleric)? Some item descriptions are unclear to me.

If a spell requires a "to hit"-roll (also called attack roll) then +1 to attacks applies.

Basically offensive spells can be divided into two categories: Those that require an attack roll, and those that require a saving throw from the target. Its usually one or the other.

(Attacks are then divided further into melee attack, ranged attack, weapon attack, spell attack etc. )

Originally posted by KingOfFriedChicken:
But spells aren't "attack rolls" kinda like items that say "weapon attacks" don't effect unarmed attacks, for example there is a ring adds 2 acid to all weapon attacks, doesn't add acid to unarmed strikes.

Incorrect. See above. There are different kinds of spells.

I'll test it tomorrow, it may or may not be the case for balance reasons in a video game over something like TT. I'm not sure 100% on its implementation in game.
Just so we have a more definitive answer for the future xD
Bloodartist Jan 18, 2024 @ 2:41am 
This stuff is straight from the tabletop so Im 100% sure how it goes :D
The only thing that MAY change things is the wording on the item that gives those buffs.

If the item says "+1 to melee attack rolls" then it applies to melee weapons and monk fists but not ranged spell attacks for example.
Last edited by Bloodartist; Jan 18, 2024 @ 2:42am
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