Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
So Astarion, and perhaps the other Vampire Spawn gaining empathy would be on themselves. You see a bit of it with Dalyria too, where she shows genuine concern for Petras and for the other 7000 spawn.
So ultimately, according to the lore this game is using, Vampire Spawn are not necessarily always evil. Or at least, not always 100% evil. Astarion still is Chaotic Evil for most of the game, and he's the hardest to change from that of your companions.
It ultimately is a lore question there. Are Vampire Spawn in 5E always hard-locked into evil alignment or not?
Want to control them
Last time the illusive man tried it.
5E lists vampire spawn as neutral evil.
Astarion's alignment is more complicated than that though. He starts as neutral evil, but as the tadpole draws more and more of his soul back from the fugue plane, his alignment can change based on his interactions with the player character.
Spawn ending, freeing the 7k. As he says, theyre weak and the underdark is dangerous, so even having his siblings to guide them is only going to help them so much.
Spawn still have their reason, their souls. They deserve the chance to do better and they can feed on animals same as he did (and does, if you refuse to agree he can feed on humanoid, or even thinking enemies, actually. He'll point out even the "plonk" that is boars and bears is much better than the sewer water that cazador forced upon him.)
Ultimately, while all 7000 aren't on his soul he feels the weight of them, and theyre innocents. The Gur are also, while very "good" aligned in some senses, narrow in their thinking in terms of what makes a monster and their potential for morality. After all, they let Astarion go at the funeral and have a chance mainly because he was no longer controlled by Cazador, and in the end, if you track him down in the sewers even the hunter that was originally tracking him is ultimately relieved at the chance to have some kind of future with his daughters again, however grim it may be.
It's a complex choice and it seems to trip up people moreso than any other in the game.
Similarly, understanding the traumamess that informs whats happening in the moments leading to ascension is often too steep an insight check irl.
Ultimately though, its a role you're donning and what's right for your playthrough and your story is whats right. I enjoyed sifting through my thoughts on this though, thank you for actually posting something interesting in this hellscape of a forum.
As for most moral option: free the prisoners. They deserve a chance to live their unlives, and the Gods will sort out the rest.
It depends upon why they are evil. Spawn were regular people beforehand, so my guess would be they are evil because they are mind controlled by an evil entity. Remove that entity and they have a choice. In the case of Astarion, we are given mixed messages anyway. On the one hand he says he had to do what Cazador dictated, on the other hand it seems he rebelled at least sometimes. You can't rebel if you are completely enthralled. He also claims only to have fed on animals, although he contradicts that later, but if we are to believe it, it also suggests a moral compass.
Then there is also the question, what if the vampire lord itself is not evil? Maybe the act of having thralls in itself is inherently evil, thus making any vampire with thralls evil and thus also all spawn.
I see the third one as the "good" option. Gur's acknowledge they would have to hunt them down themselves anyway, and with this choice, Astarion saves them time and pain (has a very touching line about it too). Quotation marks are because the whole path looks as unrealistic and forced as a Twilight fanfic. Sweet, yes, but weak and cringe.
The first choice feels, looks, and sounds better in every way aside from romance when Tav does not plan to become a vampire (in which case Tav gets a breakup). Better for society too - one vampire instead of six or 7000.
In terms of game mechanics, in the first case, you lose Gur as allies.