Baldur's Gate 3

Baldur's Gate 3

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Jadedragon Sep 29, 2023 @ 9:20am
Dual Wielding Lae'zel..
Good or bad idea?
Originally posted by Ironwu:
If you are going Fighter all the way, then I would recommend the 2H build. Battlemaster, Trip Attack, Great Weapon FIghter, and Polearm Master. Disable the -5 to hit option. Keep an eye out in the loots and the vendors for a really good Polearm type weapon (there are some nice ones). This combination in conjunction with all the other Fighter stuff makes Lae'zel a real killing machine. :)

My Dual Wield party member is the Rogue who just shreds the opposition with dual Hand Crossbows and dual Finesse blades. It is a Rogue/Fighter build. Very nasty. :)

Good Luck
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Showing 1-14 of 14 comments
Kernest Sep 29, 2023 @ 9:23am 
Not a very good idea,

But this game isn't all that difficult, unless you mean to try that on Tactician.
KashanCzechs Sep 29, 2023 @ 9:23am 
Shes quite heavy, but if youve got two of her, then hell yeah my sibling, send it!
Agony_Aunt Sep 29, 2023 @ 9:27am 
If you want. Dual wielding is a viable choice.

Unless you mean dual wielding Lazael as a weapon, in which case you'd need to clone her.
Last edited by Agony_Aunt; Sep 29, 2023 @ 9:28am
The author of this thread has indicated that this post answers the original topic.
Ironwu Sep 29, 2023 @ 9:28am 
If you are going Fighter all the way, then I would recommend the 2H build. Battlemaster, Trip Attack, Great Weapon FIghter, and Polearm Master. Disable the -5 to hit option. Keep an eye out in the loots and the vendors for a really good Polearm type weapon (there are some nice ones). This combination in conjunction with all the other Fighter stuff makes Lae'zel a real killing machine. :)

My Dual Wield party member is the Rogue who just shreds the opposition with dual Hand Crossbows and dual Finesse blades. It is a Rogue/Fighter build. Very nasty. :)

Good Luck
Last edited by Ironwu; Sep 29, 2023 @ 9:33am
Jadedragon Sep 29, 2023 @ 9:40am 
Originally posted by Ironwu:
If you are going Fighter all the way, then I would recommend the 2H build. Battlemaster, Trip Attack, Great Weapon FIghter, and Polearm Master. Disable the -5 to hit option. Keep an eye out in the loots and the vendors for a really good Polearm type weapon (there are some nice ones). This combination in conjunction with all the other Fighter stuff makes Lae'zel a real killing machine. :)

My Dual Wield party member is the Rogue who just shreds the opposition with dual Hand Crossbows and dual Finesse blades. It is a Rogue/Fighter build. Very nasty. :)

Good Luck
I do the dual wield crossbow on my rouge PC aswell, its so nice. I dont know how far you are but this build really ♥♥♥♥♥♥ me when (act 2 spoilers ahead) i fought myself in one of shars trials
druzilsupreme Sep 29, 2023 @ 9:41am 
2H is better
With how haste works in this game.. DW is even more crap than it normally is in 5e. Only class that can get away with it is 3+ Thief. That bonus action is almost always better used on something else. The only real exception is maybe a hand crossbow shot every once in a blue moon.

2H builds knock out a couple hundred HP a round. DW just doesn't.
Last edited by Underprivileged White Male; Sep 29, 2023 @ 10:02am
SolusEmsu Sep 29, 2023 @ 9:59am 
She will ultimately do fine dual-weilding weapons. Her build is focused on Two-handed weapons, but ultimately the difference is not really all that big at low level. And you can customize her growth, you just can't choose her level 1 fighting style.

So, you lose the Great Weapon fighting style bonus, which allows her to re-roll damage once if she rolls low, and since she lacks the two-weapon fighting style she will not gain Strength bonus for off-hand damage. But, having the second attack is still good.

So, she will do fine if you have her dual-weild, slightly less than she would with a two-hander. But only slightly. Just choose appropriate growths on her level ups. Remember that "finesse" weapons can still use Strength if it is higher. They only default to Dex for their stat if Dex is higher than Str. Dual-weilding Shortswords effectively gives you the same base damage as a greatsword, 2d6+Str, assuming all the weapons hit. Just not the same weapon skills and not the same features apply to them.

Ultimately it is probably slightly worse, but unless you are already struggling on the difficulty, she will do fine either way.
Last edited by SolusEmsu; Sep 29, 2023 @ 10:01am
Synaptyc Sep 29, 2023 @ 10:01am 
2H will get you more mileage, but if you simply want to do it, go for it.
Jadedragon Sep 29, 2023 @ 10:53am 
Originally posted by SolusEmsu:
She will ultimately do fine dual-weilding weapons. Her build is focused on Two-handed weapons, but ultimately the difference is not really all that big at low level. And you can customize her growth, you just can't choose her level 1 fighting style.

So, you lose the Great Weapon fighting style bonus, which allows her to re-roll damage once if she rolls low, and since she lacks the two-weapon fighting style she will not gain Strength bonus for off-hand damage. But, having the second attack is still good.

So, she will do fine if you have her dual-weild, slightly less than she would with a two-hander. But only slightly. Just choose appropriate growths on her level ups. Remember that "finesse" weapons can still use Strength if it is higher. They only default to Dex for their stat if Dex is higher than Str. Dual-weilding Shortswords effectively gives you the same base damage as a greatsword, 2d6+Str, assuming all the weapons hit. Just not the same weapon skills and not the same features apply to them.

Ultimately it is probably slightly worse, but unless you are already struggling on the difficulty, she will do fine either way.
Thanks for the detailed answer.

I imagined it could not be extremely horrible but as anybody else says it would be worse than 2H, so i'll probably try it for the funs and know if it doesnt work out im going to change her to 2h again. Having Withers is quite nice XD

Thanks everyone for your inputs, much appreciated!
wendigo211 Sep 29, 2023 @ 11:10am 
For Lae'zel in particular, there are a ton of good Gith greatswords that do bonus psychic damage when wielded by a Githyanki:
  • Githyanki Greatsword (Taken from the Gith patrol leader in act 1 near the mountain pass transition). +1 Enchantment, +2 to initiative, +1d4 psychic damage when wielded by a Githyanki
  • Soulbreaker Greatsword (Taken from the Githyanki commander at the creche in the mountain pass in act 1). +2 Enchantment, +2 to initiative, +1d4 psychic damage when wielded by a Githyanki
  • Silversword of the Astral Plane (Given to you by Kith'rak Voss after retrieving the Orphic Hammer in Act 3). +3 Enchantment, When wielded by a Githyanki: +1d6 psychic damage, advantage on INT, WIS and CHA saving throws, cannot be charmed and resistance to psychic damage.
If you don't have another Githyanki, it's a shame to leave those swords gathering dust.
Jadedragon Sep 29, 2023 @ 11:14am 
Originally posted by wendigo211:
For Lae'zel in particular, there are a ton of good Gith greatswords that do bonus psychic damage when wielded by a Githyanki:
  • Githyanki Greatsword (Taken from the Gith patrol leader in act 1 near the mountain pass transition). +1 Enchantment, +2 to initiative, +1d4 psychic damage when wielded by a Githyanki
  • Soulbreaker Greatsword (Taken from the Githyanki commander at the creche in the mountain pass in act 1). +2 Enchantment, +2 to initiative, +1d4 psychic damage when wielded by a Githyanki
  • Silversword of the Astral Plane (Given to you by Kith'rak Voss after retrieving the Orphic Hammer in Act 3). +3 Enchantment, When wielded by a Githyanki: +1d6 psychic damage, advantage on INT, WIS and CHA saving throws, cannot be charmed and resistance to psychic damage.
If you don't have another Githyanki, it's a shame to leave those swords gathering dust.

Thats a very good point actually. I have come across these gyth weapons aswell and couldnt do anything than store/sell them because on my Singleplayer run lae'zel isnt breathing anymore since act 1.
SpaceWombat Sep 29, 2023 @ 11:21am 
Tbh I prefer to give her a longsword and shield for the extra AC. It depends on who else is in your party though. My foolproof strat revolves around her and Karlach rounding up groups of enemies then Gale and my ranger pick them off from a safe distance.

If you have a barbarian then you're probably fine running whatever with her, otherwise yea i'd agree with the rest of the thread in recommending going with 2H.
Jadedragon Sep 29, 2023 @ 11:28am 
Originally posted by SpaceWombat:
Tbh I prefer to give her a longsword and shield for the extra AC. It depends on who else is in your party though. My foolproof strat revolves around her and Karlach rounding up groups of enemies then Gale and my ranger pick them off from a safe distance.

If you have a barbarian then you're probably fine running whatever with her, otherwise yea i'd agree with the rest of the thread in recommending going with 2H.
True my friend in our multiplayer run is being barbarian. He has astarion as a perma comp for lockpicking and i switch between gale and Lae as my companions. I aim for tavern brawler monk for my own PC with thief for the extra action. So damage wise we should be good enough i think.
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Date Posted: Sep 29, 2023 @ 9:20am
Posts: 14