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回報翻譯問題
You can find happiness on Nexus Mods btw then give feedback to (or tip them) the mods authors to help them improve these.
I see mods being useful when game is trash (like Bethesda games) or you want to mess with the game for content (challenges, speedruns & other BS).
I'm just a casual.
These days the difficulty modes don't mean what they used to mean.. Easy is now "Story mode", Medium is now "Easy" & Hard is now "Medium". 3 difficulty modes are not enough anymore. Tactician is Medium. BG3 is missing a Hard mode imo.
This is why I think Larian should have given us a granular difficulty menu like the Pathfinder video games do - stats are something you can endlessly tweak to your own preferences.
What you can't get is an AI that is actually smart in any way. That will never happen (unless you create it yourself or wait for OpenAI to create it for you).
Depending on what you are looking for in difficulty setting the easiest is to change the HEALTHBOOST_HARDCORE boost value to include a bunch of passives. The default is "IncreaseMaxHP(30%);RollBonus(Attack,2);SpellSaveDC(2)" I change it to "IncreaseMaxHP(200%);DamageBonus(1d8);RollBonus(Attack,3);AC(3);CriticalHitExtraDice(2, MeleeWeaponAttack);CriticalHitExtraDice(2, MeleeUnarmedAttack);CriticalHitExtraDice(2, RangedWeaponAttack);CriticalHitExtraDice(2, MeleeSpellAttack);CriticalHitExtraDice(2, RangedSpellAttack);ReduceCriticalAttackThreshold(1);RollBonus(AllSavingThrows,3)"
The next one I use is add consumable items to enemies, arrows and potions. That requires editing the four Equipment.txt files. A little time consuming but easy to do.
The last thing I do is edit the enemies to add abilities, spell lists, and skills to improve their options in combat.
How to do this is also easy and I will post my modding tutorial right after this post. It is out of date for two years before the game release date but the method is the same.
Download the extractor tool from; https://github.com/Norbyte/lslib/releases
For this example copy the file Shared.PAK out of the BG3\Data folder to your My Documents folder.
Now using the extract tool you just downloaded run ConverterApp.exe and select the [PAK / LSV] Tab.
In the Input line select the Shared.PAK file you put in your My Documents Folder.
In the Output file path select your My Documents folder as well.
This will create two folders, one Public and one Mods folder.
For this leason you will only need items in the public folder.
In that folder navigate down to the [Public\Shared\Stats\Generated] and you will find a file called Equipment.txt
Note the folder structure it is under. Recreate that folder structure in you game folder; BG3\data folder.
Like this: BG3\data\Public\Shared\Stats\Generated. The folder will not exist so you will need to make them.
Next copy only the Equipment.txt file over to that location.
This file will now override the same file from the Shared.Pak file.
You can now edit that file and add or remove starting equipment.
What to add. Well everything you are looking for is in the Public\Shared\Stats\Generated\Data folder from the extracted files.
You will find Weapons.txt, Armor.txt, and other Items in that folder.
Just use the entry name as like the example below, under the class starting gear you want to change, then save the Equipment.txt file.
You have now performed your file BG3 game mod.
Example"
new equipment "EQP_CC_Fighter"
add initialweaponset "Melee"
add equipmentgroup
add equipment entry "WPN_Greatsword"
add equipmentgroup
add equipment entry "WPN_HandCrossbow"
If you break it now wories, just delete the file or the whole public folder and it will no longer affect your game.
They have given you all the tools to make the difficulty/type of game you want, beyond what most games ever do. You want it harder: try running a 3 person team, try playing to end game only using non magical weapons (only allowed spells that make them magical/enhance them), do an all melee run, do an all magic user run, don't min/max your stats level them all out (12s across the board), gimp one stat and never raise it with gear so you are susceptible to bad saving throws on that stat, do not level up beyond level 8/10 etc. You can cheese or restrict yourself as much as YOU choose to, which is what makes it such a uniquely interesting system.
Or you can play the game the way you want just by learning how to edit a text file document. This is the easiest game to edit by design.
I find it hilarious everyone says how 'easy' it is when they cheese/save-scum their way through.
To me it seems like they don't know the game they're playing or have a complete inability to make anything remotely interesting themselves, people have to do it for them
kinda sad
I was going that way, but it's really imperfect. I've thrown all the good weapons into the storage, mele fighters hit for less, but it does nothing for spell power. Should I stop throwing spells altogether? I also level capped myself. Went to Withers and respeced myself . Main issue with that is that bloody flashing level up button is giving me eysores, another is that I'm a bit afraid it'll bug out something further down the road. Even further than it already did, mind you. I'm getting constant "see invisibility" messages on changing gear thanks to Volos eye thing. Last one is that some permament bufs get nullified with visits to respecing table.
Problem with mods in the current state of the game, with patches still pouring out, is that they aren't updated promptly. That is main reason behind me asking how to do that manually. All I'd do is increase hp of enemies to a higher percentage.