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Maybe you can make something work. Well, let's be honest, you can do any mess of classes you want if you are using a party, because 3 people can handle the weight. But you'll almost certainly feel subpar.
You can use any background you want to be evil, just pick 'bad' choices. That said, Dark Urge does add a new layer onto situations and conversations, so if you want to see that new stuff it's worth playing. If not going that, then any to fill skill gaps is fine.
What skills to use? Well with a sorc it is easy to go for the charisma stuff, pick what you want. As an evil person you may find deception and/or intimidation more fun than persuasion. Of course depending how evil you are, you may not need either if you're attacking folks and not need to sneak/talk them out of things, but the dialogue choices can be fun.
For a druid, you can grab things under wisdom like perception to notice things or survival to find hidden chests. The sky's the limit really. Just depends how you see your character.
And as said, with a party there isn't anything that can really screw you over. They can handle things you don't want to deal with or add skills/spells towards. As for the subclass, whatever sounds good to you.
If you go storm sorc, a lot of people like to dip 2 into tempest domain cleric for the ability to use channel divinity to get max lightning/thunder damage on a spell (combined with using it on wet enemies for even more). Go draconic if you want some resistance to a particular element and a bit more damage with it (using your CHA mod). Or for a lot of fun (or trouble) use wild mage.
None of it is too important in being evil. It's just the choices you make and the vision you see for them.
Sorlock