Baldur's Gate 3

Baldur's Gate 3

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kfinstad Oct 20, 2023 @ 6:56pm
Getting frustrated with enemy AI cheating
I'm in Act 3 in the Cistern after the valve puzzle trying to do a strategic fight and I'm getting sick of trying. If I'm in the tube the enemies can see me and do gaze attacks on me outside line of sight. If I retreat back to the valve area and they follow me down the tube, they enjoy an additional advantage where I can't target them with missile weapons or spells. They can be standing right in front of me and a freaking Magic Missile "Cannot Find Path". The AI sure can find a path to hit me though, right through walls. There have been less egregious examples prior to this but this one is just ridiculous.
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Showing 1-9 of 9 comments
The_Dipl0mat Oct 20, 2023 @ 7:04pm 
I think its a bug with the doors, for some reason even if they're open the game treats their hitbox as closed, meaning it cant find a path. It even ♥♥♥♥♥ with misty step sometimes. Its annoying and needs to be fixed
Larian can't make combat difficult without 'cheating', they don't know how. 🤷‍♂️
Ironwu Oct 20, 2023 @ 7:12pm 
Originally posted by kfinstad:
I'm in Act 3 in the Cistern after the valve puzzle trying to do a strategic fight and I'm getting sick of trying. If I'm in the tube the enemies can see me and do gaze attacks on me outside line of sight. If I retreat back to the valve area and they follow me down the tube, they enjoy an additional advantage where I can't target them with missile weapons or spells. They can be standing right in front of me and a freaking Magic Missile "Cannot Find Path". The AI sure can find a path to hit me though, right through walls. There have been less egregious examples prior to this but this one is just ridiculous.

One thing I have noticed is that the targeting path can be very specific. 95% of the intended target can be 'No Path To Target' type of thing, but the tiniest part of it is actually able to be targeted. Need to mouse all over the dang enemy to find it.

Of course, the computer has no problem 'seeing' the aim point.

I don't know if this is related to what you are seeing. I will be interested to see when I get to this fight. :)
Raelic Oct 20, 2023 @ 7:17pm 
Originally posted by The_Dipl0mat:
I think its a bug with the doors, for some reason even if they're open the game treats their hitbox as closed, meaning it cant find a path. It even ♥♥♥♥♥ with misty step sometimes. Its annoying and needs to be fixed
Yep. Many doors cause this. Jumping through them too.
Last edited by Raelic; Oct 20, 2023 @ 7:17pm
Ironwu Oct 20, 2023 @ 7:18pm 
Originally posted by Raelic:
Originally posted by The_Dipl0mat:
I think its a bug with the doors, for some reason even if they're open the game treats their hitbox as closed, meaning it cant find a path. It even ♥♥♥♥♥ with misty step sometimes. Its annoying and needs to be fixed
Yep. Many doors cause this. Jumping through them too.

It is easy enough to move the camera past the door or go into Tactical Mode and slide over the target. Doors and other openings have not been an issue that I have seen (so far). :)
Last edited by Ironwu; Oct 20, 2023 @ 7:28pm
kfinstad Oct 20, 2023 @ 7:27pm 
Thanks for the replies. I don't think it's just the doors, I think it's also the 'ribs' of the tube that links the two areas. When I try to cast a spell like lightning bolt the 'line of sight' indicator stops at the first rib; the spell (or arrow) can't 'see' past that. For me, anyway. Enemies in the tube have no problem with their gaze or slow attacks down the entire tube (and through walls like I said above).
Ironwu Oct 20, 2023 @ 7:31pm 
Originally posted by kfinstad:
Thanks for the replies. I don't think it's just the doors, I think it's also the 'ribs' of the tube that links the two areas. When I try to cast a spell like lightning bolt the 'line of sight' indicator stops at the first rib; the spell (or arrow) can't 'see' past that. For me, anyway. Enemies in the tube have no problem with their gaze or slow attacks down the entire tube (and through walls like I said above).

Good to know. I will keep an eye out for this when I get there and see if I can figure out a legitimate way that the enemy is doing that stuff.
The_Dipl0mat Oct 20, 2023 @ 7:32pm 
Originally posted by kfinstad:
Thanks for the replies. I don't think it's just the doors, I think it's also the 'ribs' of the tube that links the two areas. When I try to cast a spell like lightning bolt the 'line of sight' indicator stops at the first rib; the spell (or arrow) can't 'see' past that. For me, anyway. Enemies in the tube have no problem with their gaze or slow attacks down the entire tube (and through walls like I said above).

Oh I didnt even think of those! I just slowly pushed up (painfully so) and had Lae'zel carve/push a path for everyone else to get into before I could really turn the tide
Simbolic Oct 20, 2023 @ 7:49pm 
Yeah blew up a few times then said to hell with it, since already had plenty to do anyway.
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Date Posted: Oct 20, 2023 @ 6:56pm
Posts: 9