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I would check, if you have Karmic Dice set to on. Someone on reddit said, what it does is taking a look how often you passed a check and then bends the rolls so you will fail one. If failing means you have to roll a 1 then Karmic Dice will make that happen since it is the only way it can make you fail.
You can confirm this by checking the sleight of hand entry on your Combat Log after failing or succeeding. You'll see that after all the stagnant bonuses are tallied, it's automatically showing you the number as if it's already included. It won't do it with random bonuses though.
Normally:
The game will show you a 15 Difficulty Chance.
You roll your dice.
The game adds what you get and your modifiers.
The game compares it to the 15 Difficulty Chance.
When Pickpocketing:
The difficulty chance is 21.
You have a +4 bonus.
The game shows you a difficulty chance of 17.
You have to roll a 17 or higher to succeed.
Random bonuses are applied after the roll, however.
You can verify in the combat log checking the sleight of hand entry. I've done it across dozens of save scumming pickpocketing attempts.
Maybe I am all alone in this, but if I fail at something multiple times... or I just keep seeing "miss" in combat I want to know how bad I failed. If I know how bad I fail at something I rather try to find out how to raise my odds then keep running headfirst into that wall.