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When I last fought Cazador, I opened up outside dialogue range with daylight, battle started and Astarion was not abducted.
you see those orange lines / circles beneath the various sacrifices? if you stand on them, you get the buff associated to that particular sacrifice, and it's removed from Cazador. this can be used as a way to stop him from ascending, though it does mean your character needs to remain in that spot, or else it goes back to him.
the "spirit guardians" cleric spell is useful for taking out the bats, as they just walk in there and instantly die. so if you have Shadowheart on your team, popping that will help reduce the bat population.
Beyond that, try and shove Cazador and his other minions off the ledges if you can. Cazador will still be lootable at the end of the fight, and the other minions don't have anything of particular value on them.
2) Use at least two runners -- stand on the runes (or kill the spawns in place) to block the ritual and lower the benefit he receives. one runner should be super fast, have Misty Step or Haste to free Astarion ASAP.
3) Blood of Lathander hurts via proximity
4) Blood of Lathander or a cleric can cast sunbeam
5) Spirit guardians (radiant) also very helpful
1 + 2 are musts to me, the rest are just helpful.
- A
You can push him over the edge and 1 shot him or just nuke him and he dies easy
First time I had Wyll in my party and he had the fully upgraded Eldritch blast (with knockback effect), and that did the trick.
Second time I had respec'ed Karlach into an Open Hand Monk (I really hate Barbarians, thus I never had her in my party until I changed her class), and her flurry of fists or whatever has an optional knockback effect, which pushed him over the edge on her first attack. She reached him easily on the first turn because she has 50-foot movement per turn. If you put haste on a Monk to exploit their enhanced movement and multi-attack capabilities, that makes things even easier.
Also, last bit of advice: don't go in underlevelled. On my first playthrough I was stupidly underlevelled because I had missed/skipped a lot of content both because of stupidity and laziness. On a following 'perfect' run where I did almost everything possible, and thus had much more XP, I was level 12 for all the major endgame sidequests and it made everything much, much easier.