Baldur's Gate 3

Baldur's Gate 3

Is stealth archer an exploit?
Just started my 2nd run this time with a rogue build but I quickly realized I can solo most encounters just by stealth attacking from a distance. and if you're far enough, like just over standard bow range, the enemy won't even try to come look for you, they just stand still and skip their turn, maybe cast dash and nothing else. Is this an exploit or just working as intended?
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112/12 megjegyzés mutatása
This works in certain encounters and areas. In others, in fact the majority, it doesn't. At least not to the extent that you can defeat the whole lot of them from stealth.
Legutóbb szerkesztette: Gregorovitch; 2023. okt. 29., 16:03
if you are hiding and they didnt spot you it's normal
Will eredeti hozzászólása:
Just started my 2nd run this time with a rogue build but I quickly realized I can solo most encounters just by stealth attacking from a distance. and if you're far enough, like just over standard bow range, the enemy won't even try to come look for you, they just stand still and skip their turn, maybe cast dash and nothing else. Is this an exploit or just working as intended?


Yes and not! At same time the hide mechanic is all about it, kill without being noticed, the IA machine of BG3 make it looks stupid. When you hide and hit someone with your bow its like:

"Heyyy, an arrow appear in my knee, buut... ok, i dont see nobody around, and ill not look around either to find out who did it, everything is fiiineee..."

To me, Rogue stealth hits isnt very fun, looks like expoit gameplay and not a satisfatory game of stealth kills like games focused on stealth strikes.
Legutóbb szerkesztette: XGear; 2023. okt. 29., 16:14
Doesn't the AI do the whole "Oh wow what a coincidence I totally pathed right up to the party and 'discovered' them" thing unless they think camping out at their spawn point is somehow better?

Honestly you should treasure any time the AI in games has to actually act like they don't know where the ninja death is coming from.
Gregorovitch eredeti hozzászólása:
This works in certain encounters and areas. In others, in fact the majority, it doesn't. At least not to the extent that you can defeat the whole lot of them from stealth.
if you can't get out of bow range of every enemy, then it won't work because the one what's slightly in range will try to come find you, so you need enough stats to kill him before he gets so close you don't have enough actions to go back into stealth.

But say for example the gith party with the red dragon, I solo killed them because they just stand there while I repeatedly shoot them from the top of the cliff.
It is normal, even if your spotted you can move back a short distance and bonus action hide and still they stand around wondering who hit them in the head and where did that come from. Kind of sad.
Pretty normal tbh.

Combat AI can be extremely stupid at times, even more so when hiding is involved. The AI just bugs out when extra units that can hide are involved, they can just stand still for a good 10 seconds before doing nothing, and then passing the turn.

Hopefully something they are working on for patch 4.
i been an archer in three playthroughs with stealth and no it's not overpowered
It's really only an Act 1 thing. I mean you can try it in later acts, but the enemies have so many HP they'll probably just heal themselves after you attack them.

I do let Astarion snipe everything until the party hits level 5, it gets you through the low level hell part of the game fairly painlessly.
There's a mod that adds the Skulker Feat. 😉🤫
it's a Skyrim reference
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112/12 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2023. okt. 29., 15:55
Hozzászólások: 12