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Would Monk and Gloomstalker work better you think?
Depends what kind of "Ninja". I would go all in Rogue for the classic "Ninja" Americans envision it. Bard for "Naruto Shinobi". Monk does not fit ninja at all if you ask me. You are better off mixing Rogue and Ranger as the mentioned Gloomstalker, or Ranger/Cleric. But by the end of the day I would just stick to Rogue due to the level cap 12.
It is not wrong. But not right either. Ninjutsu is in general more thought of kind of flashy illussion/drama effect used by shinobi (less by the real ones unless you count tricks with fire and smokes to it). Overall, statswise, you are best with Rogue only as elemental throwables and arrows do the rest, if you do not go Bard with the magic. After all, a Ninja's forte is striking from invisibility, and a Monk is kinda... the opposite as they face enemies with honour.
But then: why not give it just a try? the idea of yours. You can respec anytime and maybe you can create something awesome with Rogue/Monk and I am just not seeing it yet. ^^
You need a finesse sword type class dexterity based but also having crazy mobility and able to throw knives etc.
Also able to sneak
I guess assasin is the closest you can get maybe assasin/ gloomstalker but that combo is best for ranged and ninjas are like melee based…
Honestly there aren’t any solid melee finesse type of stealth classes as ranged / dual crossbow just outperforms them.
Assassin subclass is very lacklustre though, so with Rogue you're pretty much defaulting to Thief, Arcane Trickster just sucks. The extra bonus action from Thief is just the better option.
Way of Shadow Monk gets Shadow Step at level 6, which I'd say is mandatory if you're going for the whole ninja vibe. It also costs a bonus action, which is where the extra bonus action from Thief comes in very handy as you're going to be using Shadow Step a lot.
With Rogue you also get bonus action Disengage, which can combo with a cloak in act 2 to create a smoke cloud, very ninja-like. Shadow Monk also gets the Darkness spell for those dire situations.
Safe to say it is the best combination. If you want some Ninjustu, you can just collect scrolls. There's plenty of them in the game. You can multiclass more, but you'll be spread too thin. Monk 6 already takes half, Thief already takes 3, so you have 3 other levels to work with, and those are better spent getting important traits imo.
This game lacks oriental weaponry, though it was a thing in many other D&D titles including NWN. In old NWN for example you would probably be a shadowdancer at the very least (hide successfully even right next to an enemy, like turning invisible but as a skill) but we don't have that here. This game, a backstabber with a lot of misty step or dimension door options seems like a fair design to me.
Monk (way of shadow) with Thief seems to be the closest to this in this game.
If thats what you were thinking? Thief's bonus attack would be nice if Monk's attacks are bonuses.. extra hit. Assassin is only good if you can sneak-up and hidden-attack enemies for initial combat starting to get the SURPRISE advantage. Its brutal early game and flitters out a bit in act 2 where hiding is kind of impossible in the places you will need constant light in.
At the very least nothing is impossible to really play and heck it brings some more challenge to combat to not be absolutely OP by Lv.6/7 staying one pure class.. and not having to play Tactician for some 'difficulty' bumps. If you like your idea and wanna roll with it your own way. You'll be fine.
Sooo uhhh yeah.. just my couple of cents and lent from my brain.