Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Shadowhearth is supposed to like pain, I should be able to do some bdsm with her, tie her up and whip her with a leather whip but I don’t have that option.
I feel underrepresented sexually in this game and it’s killing all my fun
Good one :)
So like.. lazy or not, NPC being player sexual is better cause the player has a choice to romance any companion they want and not be stuck in romancing a certain gender if they don't even like that character. Especially in game that are 150+ hours long, people don't have the time to go through 4-5 runs with dif characters just to be able to romance a specific person lol. I could understand if it was a 20 hour game though.
Having said that, some characters do have flirty lines with/about each other so there are some canon hints here and there. Like Shadowheart is definitely into women due to the Karlach line, and Gale is into women too due to his past, for example.
You need some new material. Repeated this joke about three times that I've seen, so far.
No, you are misunderstanding the situation, they are all into you (well most of them) regardless of what you do. From the get go. And they stay that way more or less permanently. It is very difficult to form non-sexual friendships with the companions because the vast bulk of the dialogue written for them outside of main story beats is romance related. They don't really have anything else to talk about. And in some cases they won't take no for an answer.
This clip from CohhCarnage's BG3 live stream from near the end of Act 2 sums it all up pretty well (it's at 15m54s):
https://www.youtube.com/watch?v=DO-4pqU8Yfk&list=PLN39y5i_H0FmkTDiz7ijCf_8inmuZbeYc&index=156
"You realise at this point I'd be reporting you to HR" he says. It's pretty hard to argue against that.
You can see from design point that Astarion acts gay and that Shadowheart romance is made for straight men.
They could have had Astarion as gay, Shadowheart as straight , Karlach and Laezel as lesbians , Wyll and Gale as straight .
That would have given straight men/ straight women/ gay men / gay women about equal amount of options and would have been perfectly fine with most people .
The way they did it is just creepy, having every guy try to bang you even if you try avoid any romance conversation and that makes them feel gay as most players are straight men .
Not everyone in real world is gay or like being hit on or bi etc, Having Wyll use an approach that is typical for a straight male to use on a female for example is really weired when he uses it on a man.
I mean come on asking me “ may I “ as if I’m some high school girl and he is offering me a dance at a party is just terrible .
Or Gale acting like my bro at first , telling me men talk stuff like how he banged a hot goddess , then asking me to join him for a romantic night under the stars - again it just feel dumb design that goes against how the characters are made and is distracting from
The main plot.
And that would give:
Straight women two romance options
Straight men one option
Gay women two options
Gay men one option
Which is not even nearly enough options for anybody. So writing them all as bi means everybody gets three options, makes it a no brainer.
That's not the problem. The problem is the unwanted attention bordering on sexual harassment, the difficulty of making anything remotely approximating to non-sexual friendships and massive incentive to avoid conversations with the companions at all were possible to avoid toe-curling/awkward encounters with them.
If the companions were written such that the romance content didn't kick in until the player initiated/encouraged it and they also had meaningful platonic friendship content to explore that formed the bulk of their default dialogues then it wouldn't have mattered one jot that they were all bi.
Also gays would also have the Harlem sex scene which is like totally gay scene by design . That would equal the gay options with the rest , just the Harlem would have been more of a 1 time thing but then again- all sex scenes are a one time thing in the game anyways