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Well it might be sub-optimal but I am steamrolling all my fights so I guess it's good enough for me. I have a ring and a piece of headgear that both stack damage bonuses, though, and with Haste or a potion of speed most fights are trivial.
but have you considered that half-orcs are ugly :(
i do agree about zariel tieflings and drows though
That +2 from taking archery means you don't need to take ability score on 1st feat. As even if it makes you get to 20 dex it only equals a +1
Much rather be able to fire crossbow from melee at will which helps if you go rogue for sneak attacks. You basically don't have to worry about positioning. Just shoot up one who is tgrrsthnrd in melee for auto sneak.
Much prefer gloom stalker thief build.
Assassin builds are good for starting out of combat. But Assassin works better on a Warlock multi class the great old one.
As not only does it give you auto critical. You get sneak on every beam of eldritch blast outside of combat and the crits give everyone fear.
You could do this on a wizard too for other beam spells outside of combat. But the warlock you get more bonus stuff
My other favorite rogue multi class is beserker thief tavern brawler thrower. The amount of danage is staggering and just pretty funny.
Halberd with Polearm Master for MANY free pokes.
Longstrider and Leap and Athlete letting you get anywhere in one turn.
Old-fashioned Colossus Slayer and Hunter's Mark for your single targets.
Level 11 brings Whirlwind and Volley in case you feel like killing every mf in the room.
-or the occasional shooting someone around a corner with Volley's AoE.
No real burst damage, but my god the convenience and endurance factor is insane.
Coupled with access to Speak with Animals and Daylight, you got pretty much every base covered.